-- 任务配置数据开始----------------------------- main_id = 40091 sub_ids = { 4009101, 4009102, 4009103, 4009104, 4009105, 4009106, 4009107, 4009108, 4009109, 4009110, 4009111, 4009112, 4009113, 4009114, 4009115, 4009116, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4009101"] = { }, ["4009102"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4009001_N12945", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009103"] = { }, ["4009104"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4008913_N12944", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009105"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4008913_N12944", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009106"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4008913_N12944", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009107"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4008913_N12944", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009108"] = { }, ["4009109"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4009108_N1057", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009110"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4009108_N1057", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009111"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4009108_N1057", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009112"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4009108_N1057", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009113"] = { }, ["4009114"] = { }, ["4009115"] = { }, ["4009116"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4009101"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4009001_N12945", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009102"] = { }, ["4009103"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4008913_N12944", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009104"] = { npcs = { { id = 12969, alias = "Npc12969", script = "Actor/Npc/TempNPC", pos = "Q4009103_Search1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009105"] = { npcs = { { id = 12970, alias = "Npc12970", script = "Actor/Npc/TempNPC", pos = "Q4009103_Search2", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009106"] = { }, ["4009107"] = { npcs = { { id = 12942, alias = "Npc12942", script = "Actor/Npc/TempNPC", pos = "Q4009106_Search", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009108"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4009108_N1057", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009109"] = { npcs = { { id = 12942, alias = "Npc12942", script = "Actor/Npc/TempNPC", pos = "Q4009108_Search", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009110"] = { npcs = { { id = 12941, alias = "Npc12941", script = "Actor/Npc/TempNPC", pos = "Q4009109_Search", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009111"] = { npcs = { { id = 12943, alias = "Npc12943", script = "Actor/Npc/TempNPC", pos = "Q4009110_Search", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009112"] = { }, ["4009113"] = { }, ["4009114"] = { npcs = { { id = 12944, alias = "Npc12944", script = "Actor/Npc/TempNPC", pos = "Q4009006_N12944", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009115"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4009115_N1057", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q3_72701_0", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1035, alias = "Npc1035", script = "Actor/Npc/TempNPC", pos = "Q4009115_N1035", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q4009115_N1047", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4009115_N1034", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1039, alias = "Npc1039", script = "Actor/Npc/TempNPC", pos = "Q4009115_N1039", scene_id = 3, room_id = 0, data_index = 6, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4009115_N1013", scene_id = 3, room_id = 0, data_index = 7, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4009115_N1032", scene_id = 3, room_id = 0, data_index = 8, }, { id = 1033, alias = "Npc1033", script = "Actor/Npc/TempNPC", pos = "Q4009115_N1033", scene_id = 3, room_id = 0, data_index = 9, }, { id = 1040, alias = "Npc1040", script = "Actor/Npc/TempNPC", pos = "Q4009115_N1040", scene_id = 3, room_id = 0, data_index = 10, }, }, }, ["4009116"] = { npcs = { { id = 12944, alias = "Npc12944", script = "Actor/Npc/TempNPC", pos = "Q22030_02", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>