-- 任务配置数据开始----------------------------- main_id = 40025 sub_ids = { 4002501, 4002502, 4002503, 4002504, 4002505, 4002506, 4002510, 4002509, 4002507, 4002508, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133004054", "", }, { "133002071", "", }, { "133002063", "", }, }, QUEST_EXEC_REFRESH_GROUP_SUITE = { { "3", "133002928,2", }, { "3", "133002927,1", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4002501"] = { }, ["4002502"] = { npcs = { { id = 1587, alias = "Npc1587", script = "Actor/Npc/NpcFSMBehaviour", pos = "DUMMY_POS_40025_Timaeus01", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4002503"] = { npcs = { { id = 1587, alias = "Npc1587", script = "Actor/Npc/NpcFSMBehaviour", pos = "DUMMY_POS_40025_Timaeus01", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4002504"] = { npcs = { { id = 1668, alias = "Npc1668", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q40025_Joel01", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4002505"] = { }, ["4002506"] = { }, ["4002507"] = { }, ["4002508"] = { }, ["4002509"] = { }, ["4002510"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4002501"] = { npcs = { { id = 1587, alias = "Npc1587", script = "Actor/Npc/NpcFSMBehaviour", pos = "DUMMY_POS_40025_Timaeus01", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1019, alias = "Npc1019", script = "Actor/Npc/TempNPC", pos = "DUMMY_POS 40025_Sucrose01", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12254, alias = "Npc12254", script = "Actor/Npc/TempNPC", pos = "DUMMY_POS_40025_Albedo01", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["4002502"] = { npcs = { { id = 1019, alias = "Npc1019", script = "Actor/Npc/TempNPC", pos = "DUMMY_POS 40025_Sucrose01", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12254, alias = "Npc12254", script = "Actor/Npc/TempNPC", pos = "DUMMY_POS_40025_Albedo01", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4002503"] = { npcs = { { id = 1019, alias = "Npc1019", script = "Actor/Npc/TempNPC", pos = "DUMMY_POS 40025_Sucrose01", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1668, alias = "Npc1668", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q40025_Joel01", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1002, alias = "Ambor", script = "Actor/Quest/Q301/Ambor301", pos = "DUMMY_POS_40025_Ambor", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1577, alias = "Npc1577", script = "Actor/Npc/NpcFSMBehaviour", pos = "DUMMY_POS_40025_Pallad", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1409, alias = "Npc1409", script = "Actor/Npc/NpcFSMBehaviour", pos = "DUMMY_POS_40025_Cyrus01", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["4002504"] = { npcs = { { id = 1002, alias = "Ambor", script = "Actor/Quest/Q301/Ambor301", pos = "Q40025_Ambor01", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1577, alias = "Npc1577", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4002504_N1577", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1409, alias = "Npc1409", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4002504_N1409", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1029, alias = "Npc1029", script = "Actor/Npc/TempNPC", pos = "Q40025_Eula01", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12253, alias = "Npc12253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4002504_Gerald", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["4002505"] = { }, ["4002506"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q4002506_paimon", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4002507"] = { npcs = { { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4002507_albedo", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q4002507_paimon", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4002508"] = { npcs = { { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4002508_albedo", scene_id = 3, room_id = 0, data_index = 1, }, }, gadgets = { { id = 70710234, alias = "Footprint_09", pos = "Q40025_Footpriint", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4002509"] = { }, ["4002510"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>