-- 任务配置数据开始----------------------------- main_id = 22701 sub_ids = { 2270106, 2270101, 2270102, 2270103, 2270107, 2270108, 2270104, 2270109, 2270110, 2270105, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { QUEST_EXEC_REFRESH_GROUP_SUITE = { { "3", "133103531,1", }, { "3", "133103817,1", }, }, }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_REFRESH_GROUP_SUITE = { { "3", "133103817,1", }, { "3", "133103531,1", }, }, QUEST_EXEC_DEL_PACK_ITEM = { { "100541", "10", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2270101"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_Start", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_shimei_Talk", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2270102"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_Start", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_shimei_Talk", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2270103"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_Route_End", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_shimei_Talk", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2270104"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_Start", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_shimei_Talk", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2270105"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_Start", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_shimei_Talk", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2270106"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_Start", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_shimei_Talk", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2270107"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_Start", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_shimei_Talk", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2270108"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_Start", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_shimei_Talk", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2270109"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_Start", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_shimei_Talk", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2270110"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_Start", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_shimei_Talk", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2270101"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_Start", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_shimei_Talk", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2270102"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_Start", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_shimei_Talk", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2270103"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_Route_End", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_shimei_Talk", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2270104"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_Start", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_shimei_Talk", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2270105"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_Start", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_shimei_Talk", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2270106"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_Start", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_shimei_Talk", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2270107"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_Start", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_shimei_Talk", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2270108"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_Start", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_shimei_Talk", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2270109"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_Start", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_shimei_Talk", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2270110"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_Start", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22701_shimei_Talk", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>