-- 任务配置数据开始----------------------------- main_id = 2022 sub_ids = { 202201, 202202, 202203, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["202201"] = { }, ["202202"] = { }, ["202203"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["202201"] = { npcs = { { id = 12091, alias = "Npc12091", script = "Actor/Npc/TempNPC", pos = "Q202201mass1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12092, alias = "Npc12092", script = "Actor/Npc/TempNPC", pos = "Q202201mass2", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12093, alias = "Npc12093", script = "Actor/Npc/TempNPC", pos = "Q202201mass3", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12094, alias = "Npc12094", script = "Actor/Npc/TempNPC", pos = "Q202201mass4", scene_id = 3, room_id = 0, data_index = 4, }, { id = 20457, alias = "Npc20457", script = "Actor/Npc/TempNPC", pos = "Q202201mass5", scene_id = 3, room_id = 0, data_index = 5, }, { id = 20458, alias = "Npc20458", script = "Actor/Npc/TempNPC", pos = "Q202201mass6", scene_id = 3, room_id = 0, data_index = 6, }, { id = 20459, alias = "Npc20459", script = "Actor/Npc/TempNPC", pos = "Q202201mass7", scene_id = 3, room_id = 0, data_index = 7, }, { id = 20460, alias = "Npc20460", script = "Actor/Npc/TempNPC", pos = "Q202201mass8", scene_id = 3, room_id = 0, data_index = 8, }, { id = 20469, alias = "Npc20469", script = "Actor/Npc/TempNPC", pos = "Q202201mass9", scene_id = 3, room_id = 0, data_index = 9, }, { id = 20470, alias = "Npc20470", script = "Actor/Npc/TempNPC", pos = "Q202201mass10", scene_id = 3, room_id = 0, data_index = 10, }, { id = 20471, alias = "Npc20471", script = "Actor/Npc/TempNPC", pos = "Q202201mass11", scene_id = 3, room_id = 0, data_index = 11, }, { id = 20472, alias = "Npc20472", script = "Actor/Npc/TempNPC", pos = "Q202201mass12", scene_id = 3, room_id = 0, data_index = 12, }, { id = 20473, alias = "Npc20473", script = "Actor/Npc/TempNPC", pos = "Q202201mass13", scene_id = 3, room_id = 0, data_index = 13, }, { id = 20474, alias = "Npc20474", script = "Actor/Npc/TempNPC", pos = "Q202201mass14", scene_id = 3, room_id = 0, data_index = 14, }, }, }, ["202202"] = { transmit_points = { { point_id = 1, scene_id = 3, pos = "Q202201trans", }, }, }, ["202203"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>