-- 任务配置数据开始----------------------------- main_id = 19141 sub_ids = { 1914101, 1914102, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133221078", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1914101"] = { }, ["1914102"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1914101"] = { npcs = { { id = 510, alias = "Coop_Shinobu", script = "Actor/Npc/TempNPC", pos = "Q1914101_C1914101_N510", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12276, alias = "Npc12276", script = "Actor/Npc/TempNPC", pos = "Q1914101_C1914101_N12276", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12277, alias = "Npc12277", script = "Actor/Npc/TempNPC", pos = "Q1914101_C1914101_N12277", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12278, alias = "Npc12278", script = "Actor/Npc/TempNPC", pos = "Q1914101_C1914101_N12278", scene_id = 3, room_id = 0, data_index = 4, }, { id = 3020, alias = "Npc3020", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1914101_C1914101_N3020", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1049, alias = "Npc1049", script = "Actor/Npc/TempNPC", pos = "Q1914101_C1914101_N510", scene_id = 3, room_id = 0, data_index = 6, }, }, }, ["1914102"] = { npcs = { { id = 510, alias = "Coop_Shinobu", script = "Actor/Npc/TempNPC", pos = "Q1914102_C1914102_N510", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12276, alias = "Npc12276", script = "Actor/Npc/TempNPC", pos = "Q1914102_C1914102_N12276", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12277, alias = "Npc12277", script = "Actor/Npc/TempNPC", pos = "Q1914102_C1914102_N12277", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12278, alias = "Npc12278", script = "Actor/Npc/TempNPC", pos = "Q1914102_C1914102_N12278", scene_id = 3, room_id = 0, data_index = 4, }, { id = 3020, alias = "Npc3020", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1914101_C1914101_N3020", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1049, alias = "Npc1049", script = "Actor/Npc/TempNPC", pos = "Q1914102_C1914102_N510", scene_id = 3, room_id = 0, data_index = 6, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>