-- 任务配置数据开始----------------------------- main_id = 19121 sub_ids = { 1912101, 1912112, 1912102, 1912103, 1912104, 1912108, 1912109, 1912110, 1912105, 1912114, 1912106, 1912111, 1912113, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133220644", "", }, { "133220684", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1912101"] = { }, ["1912102"] = { }, ["1912103"] = { }, ["1912104"] = { npcs = { { id = 12161, alias = "Npc12161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1912103mass1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1912105"] = { }, ["1912106"] = { npcs = { { id = 12162, alias = "Npc12162", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1912103mass2", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1912108"] = { }, ["1912109"] = { }, ["1912110"] = { }, ["1912111"] = { }, ["1912112"] = { npcs = { { id = 12157, alias = "Npc12157", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1912101mass1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1912113"] = { }, ["1912114"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1912101"] = { npcs = { { id = 12157, alias = "Npc12157", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1912101mass1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12236, alias = "Npc12236", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1912101mass2", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12237, alias = "Npc12237", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1912101mass3", scene_id = 3, room_id = 0, data_index = 3, }, { id = 503, alias = "Coop_Tohma", script = "Actor/Npc/TempNPC", pos = "Q1911101tuoma", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1033, alias = "Npc1033", script = "Actor/Npc/TempNPC", pos = "Q1911101tuoma", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1912102"] = { npcs = { { id = 12160, alias = "Npc12160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1912102mass1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12148, alias = "Npc12148", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1912102mass2", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12149, alias = "Npc12149", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1912102mass3", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1912103"] = { npcs = { { id = 12161, alias = "Npc12161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1912103mass1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1912104"] = { npcs = { { id = 12171, alias = "Npc12171", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1912108mass1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1912105"] = { npcs = { { id = 12161, alias = "Npc12161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1912103mass1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1912106"] = { }, ["1912108"] = { npcs = { { id = 12171, alias = "Npc12171", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1912108mass1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1912109"] = { gadgets = { { id = 71700321, alias = "Gadget71700321", pos = "Q1912109FailCar", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1912110"] = { npcs = { { id = 12171, alias = "Npc12171", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1912111mass1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1912111"] = { npcs = { { id = 12162, alias = "Npc12162", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1912103mass2", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1912112"] = { npcs = { { id = 503, alias = "Coop_Tohma", script = "Actor/Npc/TempNPC", pos = "Q1911201tuoma", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1033, alias = "Npc1033", script = "Actor/Npc/TempNPC", pos = "Q1911201tuoma", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1912113"] = { npcs = { { id = 12148, alias = "Npc12148", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1912113mass1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12149, alias = "Npc12149", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1912113mass2", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1912114"] = { npcs = { { id = 12162, alias = "Npc12162", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1912103mass2", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>