-- 任务配置数据开始----------------------------- main_id = 13010 sub_ids = { 1301001, 1301002, 1301012, 1301003, 1301004, 1301005, 1301006, 1301009, 1301018, 1301017, 1301016, 1301015, 1301014, 1301013, 1301010, 1301011, 1301007, 1301008, 1301019, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133308029", "", }, { "133308030", "", }, { "133308282", "", }, { "133308031", "", }, { "133308281", "", }, { "133303402", "", }, }, QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "120113", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1301001"] = { }, ["1301004"] = { }, ["1301005"] = { }, ["1301007"] = { }, ["1301009"] = { }, ["1301010"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q1301008_N1058", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1301011"] = { }, ["1301013"] = { }, ["1301014"] = { }, ["1301015"] = { }, ["1301016"] = { }, ["1301017"] = { }, ["1301018"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1301001"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q1301001_N1058", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1301002"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q1301001_N1058", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1301003"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q1301001_N1058", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1301004"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q1301001_N1058", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1301005"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q1301008", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1301006"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q1301008", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1301007"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q1301011_N1058", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12780, alias = "Npc12780", script = "Actor/Npc/TempNPC", pos = "Q1301011_N12780", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12781, alias = "Npc12781", script = "Actor/Npc/TempNPC", pos = "Q1301012_N12781", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1301008"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q1301011_N1058", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12780, alias = "Npc12780", script = "Actor/Npc/TempNPC", pos = "Q1301011_N12780", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12781, alias = "Npc12781", script = "Actor/Npc/TempNPC", pos = "Q1301012_N12781", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1301009"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q1301008", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1301010"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q1301010_N1005", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1301011"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q1301008", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12780, alias = "Npc12780", script = "Actor/Npc/TempNPC", pos = "Q1301008_N12780", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1301012"] = { }, ["1301013"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q1301008", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1301014"] = { npcs = { { id = 12948, alias = "Npc12948", script = "Actor/Npc/TempNPC", pos = "Q1301017", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12946, alias = "Npc12946", script = "Actor/Npc/TempNPC", pos = "Q1301018", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12949, alias = "Npc12949", script = "Actor/Npc/TempNPC", pos = "Q1301016", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12950, alias = "Npc12950", script = "Actor/Npc/TempNPC", pos = "Q1301015", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1301015"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q1301008", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1301016"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q1301008", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1301017"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q1301008", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1301018"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q1301008", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1301019"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>