-- 任务配置数据开始----------------------------- main_id = 13006 sub_ids = { 1300601, 1300602, 1300604, 1300606, 1300605, 1300607, 1300608, 1300609, 1300610, 1300611, 1300612, 1300613, 1300614, 1300603, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1300601"] = { }, ["1300602"] = { npcs = { { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q1300601_N1054", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1300604"] = { }, ["1300605"] = { npcs = { { id = 4055, alias = "Npc4055", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300604_N4055", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4058, alias = "Npc4058", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300606_N4058", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1300606"] = { npcs = { { id = 4055, alias = "Npc4055", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300604_N4055", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1300607"] = { npcs = { { id = 4055, alias = "Npc4055", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300604_N4055", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4058, alias = "Npc4058", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300606_N4058", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1300608"] = { npcs = { { id = 12711, alias = "Npc12711", script = "Actor/Npc/TempNPC", pos = "Q1300608_N12711", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12712, alias = "Npc12712", script = "Actor/Npc/TempNPC", pos = "Q1300609_N12712", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12713, alias = "Npc12713", script = "Actor/Npc/TempNPC", pos = "Q1300610_N12713", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12769, alias = "Npc12769", script = "Actor/Npc/TempNPC", pos = "Q1300612_N12769", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12770, alias = "Npc12770", script = "Actor/Npc/TempNPC", pos = "Q1300612_N12770", scene_id = 3, room_id = 0, data_index = 5, }, { id = 4062, alias = "Npc4062", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300608_N4062", scene_id = 3, room_id = 0, data_index = 6, }, { id = 4061, alias = "Npc4061", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300612_N4061", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["1300609"] = { npcs = { { id = 12711, alias = "Npc12711", script = "Actor/Npc/TempNPC", pos = "Q1300608_N12711", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12712, alias = "Npc12712", script = "Actor/Npc/TempNPC", pos = "Q1300609_N12712", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12713, alias = "Npc12713", script = "Actor/Npc/TempNPC", pos = "Q1300610_N12713", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12769, alias = "Npc12769", script = "Actor/Npc/TempNPC", pos = "Q1300612_N12769", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12770, alias = "Npc12770", script = "Actor/Npc/TempNPC", pos = "Q1300612_N12770", scene_id = 3, room_id = 0, data_index = 5, }, { id = 4062, alias = "Npc4062", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300608_N4062", scene_id = 3, room_id = 0, data_index = 6, }, { id = 4061, alias = "Npc4061", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300612_N4061", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["1300610"] = { npcs = { { id = 12711, alias = "Npc12711", script = "Actor/Npc/TempNPC", pos = "Q1300608_N12711", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12712, alias = "Npc12712", script = "Actor/Npc/TempNPC", pos = "Q1300609_N12712", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12713, alias = "Npc12713", script = "Actor/Npc/TempNPC", pos = "Q1300610_N12713", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12769, alias = "Npc12769", script = "Actor/Npc/TempNPC", pos = "Q1300612_N12769", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12770, alias = "Npc12770", script = "Actor/Npc/TempNPC", pos = "Q1300612_N12770", scene_id = 3, room_id = 0, data_index = 5, }, { id = 4062, alias = "Npc4062", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300608_N4062", scene_id = 3, room_id = 0, data_index = 6, }, { id = 4061, alias = "Npc4061", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300612_N4061", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["1300612"] = { npcs = { { id = 12711, alias = "Npc12711", script = "Actor/Npc/TempNPC", pos = "Q1300608_N12711", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12712, alias = "Npc12712", script = "Actor/Npc/TempNPC", pos = "Q1300609_N12712", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12713, alias = "Npc12713", script = "Actor/Npc/TempNPC", pos = "Q1300610_N12713", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12769, alias = "Npc12769", script = "Actor/Npc/TempNPC", pos = "Q1300612_N12769", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12770, alias = "Npc12770", script = "Actor/Npc/TempNPC", pos = "Q1300612_N12770", scene_id = 3, room_id = 0, data_index = 5, }, { id = 4062, alias = "Npc4062", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300608_N4062", scene_id = 3, room_id = 0, data_index = 6, }, { id = 4061, alias = "Npc4061", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300612_N4061", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["1300613"] = { npcs = { { id = 12711, alias = "Npc12711", script = "Actor/Npc/TempNPC", pos = "Q1300608_N12711", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12712, alias = "Npc12712", script = "Actor/Npc/TempNPC", pos = "Q1300609_N12712", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12713, alias = "Npc12713", script = "Actor/Npc/TempNPC", pos = "Q1300610_N12713", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12769, alias = "Npc12769", script = "Actor/Npc/TempNPC", pos = "Q1300612_N12769", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12770, alias = "Npc12770", script = "Actor/Npc/TempNPC", pos = "Q1300612_N12770", scene_id = 3, room_id = 0, data_index = 5, }, { id = 4062, alias = "Npc4062", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300608_N4062", scene_id = 3, room_id = 0, data_index = 6, }, { id = 4061, alias = "Npc4061", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300612_N4061", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["1300614"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1300601"] = { npcs = { { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q1300601_N1054", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4056, alias = "Npc4056", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300601_N1054", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1300602"] = { npcs = { { id = 4056, alias = "Npc4056", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300601_N1054", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1300603"] = { }, ["1300604"] = { npcs = { { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q1300604_N1054", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4055, alias = "Npc4055", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300604_N4055", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4048, alias = "Npc4048", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300604_N4055", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4056, alias = "Npc4056", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300601_N1054", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1300605"] = { npcs = { { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q1300605_N1054", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4057, alias = "Npc4057", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300605_N4057", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4059, alias = "Npc4059", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300605_N4059", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4048, alias = "Npc4048", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300604_N4055", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1300606"] = { npcs = { { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q1300606_N1054", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4058, alias = "Npc4058", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300606_N4058", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4048, alias = "Npc4048", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300604_N4055", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1300607"] = { npcs = { { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q1300607_N1054", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4059, alias = "Npc4059", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300607_N4059", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12711, alias = "Npc12711", script = "Actor/Npc/TempNPC", pos = "Q1300608_N12711", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12712, alias = "Npc12712", script = "Actor/Npc/TempNPC", pos = "Q1300609_N12712", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12713, alias = "Npc12713", script = "Actor/Npc/TempNPC", pos = "Q1300610_N12713", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12769, alias = "Npc12769", script = "Actor/Npc/TempNPC", pos = "Q1300612_N12769", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12770, alias = "Npc12770", script = "Actor/Npc/TempNPC", pos = "Q1300612_N12770", scene_id = 3, room_id = 0, data_index = 7, }, { id = 4062, alias = "Npc4062", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300608_N4062", scene_id = 3, room_id = 0, data_index = 8, }, { id = 4061, alias = "Npc4061", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300612_N4061", scene_id = 3, room_id = 0, data_index = 9, }, { id = 4060, alias = "Npc4060", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300607_N10000005", scene_id = 3, room_id = 0, data_index = 10, }, { id = 4048, alias = "Npc4048", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300604_N4055", scene_id = 3, room_id = 0, data_index = 11, }, { id = 12889, alias = "Npc12889", script = "Actor/Npc/TempNPC", pos = "Q1300605_N4057", scene_id = 3, room_id = 0, data_index = 12, }, { id = 4057, alias = "Npc4057", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300605_N4057", scene_id = 3, room_id = 0, data_index = 13, }, }, }, ["1300608"] = { npcs = { { id = 4060, alias = "Npc4060", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300607_N10000005", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1300609"] = { npcs = { { id = 4060, alias = "Npc4060", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300607_N10000005", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1300610"] = { npcs = { { id = 4060, alias = "Npc4060", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300607_N10000005", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1300611"] = { npcs = { { id = 12711, alias = "Npc12711", script = "Actor/Npc/TempNPC", pos = "Q1300608_N12711", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12712, alias = "Npc12712", script = "Actor/Npc/TempNPC", pos = "Q1300609_N12712", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12713, alias = "Npc12713", script = "Actor/Npc/TempNPC", pos = "Q1300610_N12713", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12769, alias = "Npc12769", script = "Actor/Npc/TempNPC", pos = "Q1300612_N12769", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12770, alias = "Npc12770", script = "Actor/Npc/TempNPC", pos = "Q1300612_N12770", scene_id = 3, room_id = 0, data_index = 5, }, { id = 4062, alias = "Npc4062", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300608_N4062", scene_id = 3, room_id = 0, data_index = 6, }, { id = 4061, alias = "Npc4061", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300612_N4061", scene_id = 3, room_id = 0, data_index = 7, }, { id = 4060, alias = "Npc4060", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300607_N10000005", scene_id = 3, room_id = 0, data_index = 8, }, }, }, ["1300612"] = { npcs = { { id = 4060, alias = "Npc4060", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300607_N10000005", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1300613"] = { npcs = { { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q1300607_N1054", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4055, alias = "Npc4055", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300604_N4055", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4058, alias = "Npc4058", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300606_N4058", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4057, alias = "Npc4057", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300605_N4057", scene_id = 3, room_id = 0, data_index = 4, }, { id = 4059, alias = "Npc4059", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300607_N4059", scene_id = 3, room_id = 0, data_index = 5, }, { id = 4060, alias = "Npc4060", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300607_N10000005", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12714, alias = "Npc12714", script = "Actor/Npc/TempNPC", pos = "Q1300613_N12714", scene_id = 3, room_id = 0, data_index = 7, }, { id = 4048, alias = "Npc4048", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300604_N4055", scene_id = 3, room_id = 0, data_index = 8, }, { id = 4028, alias = "Npc4028", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300614_N1054", scene_id = 3, room_id = 0, data_index = 9, }, { id = 12889, alias = "Npc12889", script = "Actor/Npc/TempNPC", pos = "Q1300605_N4057", scene_id = 3, room_id = 0, data_index = 10, }, { id = 12890, alias = "Npc12890", script = "Actor/Npc/TempNPC", pos = "Q1300802_N12714", scene_id = 3, room_id = 0, data_index = 11, }, { id = 4391, alias = "Npc4391", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300614_N1054", scene_id = 3, room_id = 0, data_index = 12, }, { id = 4059, alias = "Npc4059", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300802_N12714", scene_id = 3, room_id = 0, data_index = 13, }, }, }, ["1300614"] = { npcs = { { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q1300614_N1054", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4055, alias = "Npc4055", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300705_N4055", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4058, alias = "Npc4058", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300705_N4058", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4057, alias = "Npc4057", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300802_N4055", scene_id = 3, room_id = 0, data_index = 4, }, { id = 4059, alias = "Npc4059", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300802_N4058", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12711, alias = "Npc12711", script = "Actor/Npc/TempNPC", pos = "Q1300614_N12711", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12712, alias = "Npc12712", script = "Actor/Npc/TempNPC", pos = "Q1300701_N12712", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12713, alias = "Npc12713", script = "Actor/Npc/TempNPC", pos = "Q1300701_N12713", scene_id = 3, room_id = 0, data_index = 8, }, { id = 12769, alias = "Npc12769", script = "Actor/Npc/TempNPC", pos = "Q1300614_N12769", scene_id = 3, room_id = 0, data_index = 9, }, { id = 12770, alias = "Npc12770", script = "Actor/Npc/TempNPC", pos = "Q1300614_N12770", scene_id = 3, room_id = 0, data_index = 10, }, { id = 4062, alias = "Npc4062", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300614_N4062", scene_id = 3, room_id = 0, data_index = 11, }, { id = 4061, alias = "Npc4061", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300614_N4061", scene_id = 3, room_id = 0, data_index = 12, }, { id = 4060, alias = "Npc4060", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300701_N4060", scene_id = 3, room_id = 0, data_index = 13, }, { id = 4048, alias = "Npc4048", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300604_N4055", scene_id = 3, room_id = 0, data_index = 14, }, { id = 4315, alias = "Npc4315", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300614_N12770", scene_id = 3, room_id = 0, data_index = 15, }, { id = 4065, alias = "Npc4065", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300614_N12770", scene_id = 3, room_id = 0, data_index = 16, }, { id = 4028, alias = "Npc4028", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300614_N1054", scene_id = 3, room_id = 0, data_index = 17, }, { id = 4049, alias = "Npc4049", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300802_N4057", scene_id = 3, room_id = 0, data_index = 18, }, { id = 4029, alias = "Npc4029", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300604_N4055", scene_id = 3, room_id = 0, data_index = 19, }, { id = 4391, alias = "Npc4391", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1300614_N1054", scene_id = 3, room_id = 0, data_index = 20, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>