-- 任务配置数据开始----------------------------- main_id = 1031 sub_ids = { 103101, 103102, 103107, 103103, 103104, 103109, 103105, 103106, 103108, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["103101"] = { }, ["103102"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q103003_N1044", scene_id = 20130, room_id = 1, data_index = 1, }, { id = 12544, alias = "Npc12544", script = "Actor/Npc/TempNPC", pos = "Q102807_Q102701_N12544", scene_id = 20130, room_id = 1, data_index = 2, }, }, }, ["103104"] = { }, ["103105"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["103101"] = { npcs = { { id = 1048, alias = "Npc1048", script = "Actor/Npc/TempNPC", pos = "Q103101_N1048", scene_id = 20130, room_id = 1, data_index = 1, }, { id = 1049, alias = "Npc1049", script = "Actor/Npc/TempNPC", pos = "Q103003_N1049", scene_id = 20130, room_id = 1, data_index = 2, }, { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q103003_N1044", scene_id = 20130, room_id = 1, data_index = 3, }, { id = 12544, alias = "Npc12544", script = "Actor/Npc/TempNPC", pos = "Q102807_Q102701_N12544", scene_id = 20130, room_id = 1, data_index = 4, }, }, }, ["103102"] = { npcs = { { id = 1049, alias = "Npc1049", script = "Actor/Npc/TempNPC", pos = "Q103003_N1049", scene_id = 20130, room_id = 1, data_index = 1, }, }, }, ["103103"] = { transmit_points = { { point_id = 1, scene_id = 3, pos = "Q103104_Teleport", }, }, }, ["103104"] = { npcs = { { id = 1048, alias = "Npc1048", script = "Actor/Npc/TempNPC", pos = "T103104_N1048", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1049, alias = "Npc1049", script = "Actor/Npc/TempNPC", pos = "T103104_N1049", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10204, alias = "Xiao", script = "Actor/Npc/TempNPC", pos = "Q103104_N10204", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "T103104_N1044", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1030, alias = "Npc1030", script = "Actor/Npc/TempNPC", pos = "T103104_N1030", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12544, alias = "Npc12544", script = "Actor/Npc/TempNPC", pos = "T103104_N12544", scene_id = 3, room_id = 0, data_index = 6, }, }, }, ["103105"] = { npcs = { { id = 10204, alias = "Xiao", script = "Actor/Npc/TempNPC", pos = "Q103106_N10204", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["103106"] = { npcs = { { id = 10204, alias = "Xiao", script = "Actor/Npc/TempNPC", pos = "Q103106_N10204", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["103107"] = { }, ["103108"] = { }, ["103109"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>