syntax = "proto3"; package proto_security; option go_package = "./;proto"; enum Platform { Unkown = 0; IOS = 1; Android = 2; PC = 3; WEB = 4; WAP = 5; PS = 6; Nintendo = 7; CloudAndroid = 8; CloudPC = 9; CloudIOS = 10; PS5 = 11; } message GameLoginNotifyRequest { uint32 uid = 1; uint32 account_type = 2; string account = 3; uint32 platform = 4; string region = 5; string biz_game = 6; } message GameLogoutNotifyRequest { uint32 uid = 1; uint32 account_type = 2; string account = 3; uint32 platform = 4; string region = 5; string biz_game = 6; } message GameHeartBeatInfo { repeated uint32 uid = 1; } message GameHeartBeatNotifyRequest { map platform_uid_list = 1; string region = 2; string biz_game = 3; }