-- 任务配置数据开始----------------------------- main_id = 73803 sub_ids = { 7380306, 7380307, 7380301, 7380302, 7380303, 7380304, 7380305, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133302677", "0", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7380301"] = { }, ["7380302"] = { }, ["7380303"] = { npcs = { { id = 20657, alias = "Npc20657", script = "Actor/Npc/TempNPC", pos = "Q7380302_N20657_2", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20658, alias = "Npc20658", script = "Actor/Npc/TempNPC", pos = "Q7380303_N20658", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4042, alias = "Npc4042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301501_N4042", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7380304"] = { npcs = { { id = 20657, alias = "Npc20657", script = "Actor/Npc/TempNPC", pos = "Q7380302_N20657_2", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4042, alias = "Npc4042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301501_N4042", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7380305"] = { }, ["7380306"] = { }, ["7380307"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7380301"] = { npcs = { { id = 20657, alias = "Npc20657", script = "Actor/Npc/TempNPC", pos = "Q7380301_N20657_2", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20658, alias = "Npc20658", script = "Actor/Npc/TempNPC", pos = "Q7380301_N20658_2", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7380302"] = { npcs = { { id = 20657, alias = "Npc20657", script = "Actor/Npc/TempNPC", pos = "Q7380302_N20657_2", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20658, alias = "Npc20658", script = "Actor/Npc/TempNPC", pos = "Q7380302_N20658_2", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4042, alias = "Npc4042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301501_N4042", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7380303"] = { npcs = { { id = 4060, alias = "Npc4060", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7380303_N4060", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7380304"] = { npcs = { { id = 20658, alias = "Npc20658", script = "Actor/Npc/TempNPC", pos = "Q7380302_N20658_2", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7380305"] = { npcs = { { id = 20657, alias = "Npc20657", script = "Actor/Npc/TempNPC", pos = "Q7380305_N20657", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20658, alias = "Npc20658", script = "Actor/Npc/TempNPC", pos = "Q7380305_N20658", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12700, alias = "Npc12700", script = "Actor/Npc/TempNPC", pos = "Q2301701_N12700", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7380306"] = { }, ["7380307"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>