-- 任务配置数据开始----------------------------- main_id = 73267 sub_ids = { 7326701, 7326702, 7326703, 7326705, 7326706, 7326707, 7326708, 7326709, 7326710, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7326701"] = { }, ["7326702"] = { }, ["7326703"] = { }, ["7326705"] = { }, ["7326706"] = { }, ["7326708"] = { npcs = { { id = 4408, alias = "Npc4408", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7326706_N4408", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4410, alias = "Npc4410", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7326706_N4410", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4411, alias = "Npc4411", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7326706_N4411", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7326709"] = { }, ["7326710"] = { npcs = { { id = 4410, alias = "Npc4410", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7326710_N4410", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4411, alias = "Npc4411", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7326710_N4411", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7326701"] = { npcs = { { id = 4408, alias = "Npc4408", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7326701_N4408", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7326702"] = { }, ["7326703"] = { npcs = { { id = 4407, alias = "Npc4407", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7326703_N4407", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7326705"] = { npcs = { { id = 4403, alias = "Npc4403", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7326705_N4403", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7326706"] = { npcs = { { id = 4410, alias = "Npc4410", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7326706_N4410", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4411, alias = "Npc4411", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7326706_N4411", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7326707"] = { }, ["7326708"] = { }, ["7326709"] = { }, ["7326710"] = { npcs = { { id = 4408, alias = "Npc4408", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7326710_N4408", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>