-- 任务配置数据开始----------------------------- main_id = 73105 sub_ids = { 7310501, 7310502, 7310504, 7310503, 7310505, 7310506, 7310507, 7310508, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7310501"] = { }, ["7310502"] = { npcs = { { id = 20774, alias = "Npc20774", script = "Actor/Npc/TempNPC", pos = "Q7310501_N20774", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310505"] = { npcs = { { id = 20774, alias = "Npc20774", script = "Actor/Npc/TempNPC", pos = "Q7310501_N20774", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20775, alias = "Npc20775", script = "Actor/Npc/TempNPC", pos = "Q7310505_N20775", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310506"] = { npcs = { { id = 20774, alias = "Npc20774", script = "Actor/Npc/TempNPC", pos = "Q7310501_N20774", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310507"] = { npcs = { { id = 20774, alias = "Npc20774", script = "Actor/Npc/TempNPC", pos = "Q7310501_N20774", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20776, alias = "Npc20776", script = "Actor/Npc/TempNPC", pos = "Q7310507_N20776", scene_id = 3, room_id = 0, data_index = 2, }, { id = 20088, alias = "NPC20088", script = "Actor/Npc/TempNPC", pos = "Q7310507_N20088", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7310508"] = { npcs = { { id = 20774, alias = "Npc20774", script = "Actor/Npc/TempNPC", pos = "Q7310501_N20774", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20776, alias = "Npc20776", script = "Actor/Npc/TempNPC", pos = "Q7310507_N20776", scene_id = 3, room_id = 0, data_index = 2, }, { id = 20088, alias = "NPC20088", script = "Actor/Npc/TempNPC", pos = "Q7310507_N20088", scene_id = 3, room_id = 0, data_index = 3, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7310501"] = { npcs = { { id = 20774, alias = "Npc20774", script = "Actor/Npc/TempNPC", pos = "Q7310501_N20774", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310502"] = { }, ["7310503"] = { npcs = { { id = 20774, alias = "Npc20774", script = "Actor/Npc/TempNPC", pos = "Q7310501_N20774", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310504"] = { npcs = { { id = 20774, alias = "Npc20774", script = "Actor/Npc/TempNPC", pos = "Q7310501_N20774", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310505"] = { npcs = { { id = 20775, alias = "Npc20775", script = "Actor/Npc/TempNPC", pos = "Q7310505_N20775", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310506"] = { npcs = { { id = 20776, alias = "Npc20776", script = "Actor/Npc/TempNPC", pos = "Q7310507_N20776", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20088, alias = "NPC20088", script = "Actor/Npc/TempNPC", pos = "Q7310507_N20088", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7310507"] = { }, ["7310508"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>