-- 任务配置数据开始----------------------------- main_id = 73068 sub_ids = { 7306801, 7306802, 7306803, 7306804, 7306807, 7306805, 7306806, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7306801"] = { npcs = { { id = 20816, alias = "Npc20816", script = "Actor/Npc/TempNPC", pos = "Q7306801_N20578", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7306802"] = { npcs = { { id = 20816, alias = "Npc20816", script = "Actor/Npc/TempNPC", pos = "Q7306801_N20578", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7306803"] = { npcs = { { id = 20607, alias = "Npc20607", script = "Actor/Npc/TempNPC", pos = "T7306803_N20607", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20816, alias = "Npc20816", script = "Actor/Npc/TempNPC", pos = "T7306803_N20816", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7306804"] = { }, ["7306805"] = { }, ["7306806"] = { }, ["7306807"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7306801"] = { npcs = { { id = 20816, alias = "Npc20816", script = "Actor/Npc/TempNPC", pos = "Q7306801_N20578", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7306802"] = { npcs = { { id = 20816, alias = "Npc20816", script = "Actor/Npc/TempNPC", pos = "Q7306801_N20578", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7306803"] = { npcs = { { id = 20607, alias = "Npc20607", script = "Actor/Npc/TempNPC", pos = "T7306803_N20607", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20816, alias = "Npc20816", script = "Actor/Npc/TempNPC", pos = "T7306803_N20816", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4189, alias = "Npc4189", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7306803_N20607", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7306804"] = { npcs = { { id = 20607, alias = "Npc20607", script = "Actor/Npc/TempNPC", pos = "T7306803_N20607", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20816, alias = "Npc20816", script = "Actor/Npc/TempNPC", pos = "T7306803_N20816", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4189, alias = "Npc4189", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7306803_N20607", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7306805"] = { }, ["7306806"] = { }, ["7306807"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>