-- 任务配置数据开始----------------------------- main_id = 73040 sub_ids = { 7304001, 7304002, 7304006, 7304003, 7304007, 7304004, 7304008, 7304005, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7304001"] = { }, ["7304002"] = { npcs = { { id = 20777, alias = "Npc20777", script = "Actor/Npc/TempNPC", pos = "Q7304001_N20777", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7304003"] = { npcs = { { id = 20777, alias = "Npc20777", script = "Actor/Npc/TempNPC", pos = "Q7304001_N20777", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7304004"] = { npcs = { { id = 20777, alias = "Npc20777", script = "Actor/Npc/TempNPC", pos = "Q7304001_N20777", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7304005"] = { npcs = { { id = 20777, alias = "Npc20777", script = "Actor/Npc/TempNPC", pos = "Q7304001_N20777", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7304006"] = { npcs = { { id = 20777, alias = "Npc20777", script = "Actor/Npc/TempNPC", pos = "Q7304001_N20777", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7304007"] = { npcs = { { id = 20777, alias = "Npc20777", script = "Actor/Npc/TempNPC", pos = "Q7304001_N20777", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7304008"] = { npcs = { { id = 20777, alias = "Npc20777", script = "Actor/Npc/TempNPC", pos = "Q7304001_N20777", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7304001"] = { npcs = { { id = 20777, alias = "Npc20777", script = "Actor/Npc/TempNPC", pos = "Q7304001_N20777", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4196, alias = "Npc4196", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7304001_N20777", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7304002"] = { npcs = { { id = 4196, alias = "Npc4196", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7304001_N20777", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7304003"] = { npcs = { { id = 4196, alias = "Npc4196", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7304001_N20777", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7304004"] = { npcs = { { id = 4196, alias = "Npc4196", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7304001_N20777", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7304005"] = { npcs = { { id = 4196, alias = "Npc4196", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7304001_N20777", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7304006"] = { npcs = { { id = 4196, alias = "Npc4196", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7304001_N20777", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7304007"] = { npcs = { { id = 4196, alias = "Npc4196", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7304001_N20777", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7304008"] = { npcs = { { id = 4196, alias = "Npc4196", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7304001_N20777", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>