-- 任务配置数据开始----------------------------- main_id = 73023 sub_ids = { 7302301, 7302302, 7302303, 7302306, 7302318, 7302307, 7302308, 7302311, 7302312, 7302313, 7302314, 7302315, 7302316, 7302317, 7302304, 7302305, 7302309, 7302310, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7302301"] = { }, ["7302302"] = { }, ["7302303"] = { }, ["7302304"] = { }, ["7302305"] = { npcs = { { id = 20632, alias = "Npc20632", script = "Actor/Npc/TempNPC", pos = "Q7302303_N20632", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7302306"] = { }, ["7302307"] = { }, ["7302308"] = { }, ["7302309"] = { npcs = { { id = 20632, alias = "Npc20632", script = "Actor/Npc/TempNPC", pos = "Q7302304_N20632", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7302310"] = { npcs = { { id = 20632, alias = "Npc20632", script = "Actor/Npc/TempNPC", pos = "Q7302304_N20632", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7302311"] = { }, ["7302312"] = { }, ["7302313"] = { }, ["7302314"] = { }, ["7302315"] = { }, ["7302316"] = { }, ["7302317"] = { }, ["7302318"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7302301"] = { }, ["7302302"] = { }, ["7302303"] = { npcs = { { id = 20632, alias = "Npc20632", script = "Actor/Npc/TempNPC", pos = "Q7302303_N20632", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7302304"] = { npcs = { { id = 20632, alias = "Npc20632", script = "Actor/Npc/TempNPC", pos = "Q7302303_N20632", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7302305"] = { }, ["7302306"] = { }, ["7302307"] = { }, ["7302308"] = { npcs = { { id = 20632, alias = "Npc20632", script = "Actor/Npc/TempNPC", pos = "Q7302304_N20632", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7302309"] = { }, ["7302310"] = { }, ["7302311"] = { }, ["7302312"] = { npcs = { { id = 20633, alias = "Npc20633", script = "Actor/Npc/TempNPC", pos = "Q7302312_N20633", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q7302312_Player", }, }, }, ["7302313"] = { }, ["7302314"] = { npcs = { { id = 20632, alias = "Npc20632", script = "Actor/Npc/TempNPC", pos = "Q7302314_N20632", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 2, scene_id = 3, pos = "Q7302316_Player", }, }, }, ["7302315"] = { }, ["7302316"] = { npcs = { { id = 20633, alias = "Npc20633", script = "Actor/Npc/TempNPC", pos = "Q7302316_N20633", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 3, scene_id = 3, pos = "Q7302316_Player", }, }, }, ["7302317"] = { }, ["7302318"] = { npcs = { { id = 20632, alias = "Npc20632", script = "Actor/Npc/TempNPC", pos = "Q7302304_N20632", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>