-- 任务配置数据开始----------------------------- main_id = 73020 sub_ids = { 7302001, 7302002, 7302006, 7302003, 7302009, 7302008, 7302004, 7302005, 7302007, 7302010, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7302001"] = { }, ["7302002"] = { npcs = { { id = 20650, alias = "Npc20650", script = "Actor/Npc/TempNPC", pos = "Q7302001_N4192", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7302003"] = { }, ["7302004"] = { }, ["7302005"] = { npcs = { { id = 20733, alias = "Npc20733", script = "Actor/Npc/TempNPC", pos = "Q7302004_N20733", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7302006"] = { }, ["7302007"] = { }, ["7302008"] = { }, ["7302009"] = { }, ["7302010"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7302001"] = { npcs = { { id = 20650, alias = "Npc20650", script = "Actor/Npc/TempNPC", pos = "Q7302001_N4192", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4192, alias = "Npc4192", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7302001_N4192", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7302002"] = { npcs = { { id = 4192, alias = "Npc4192", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7302001_N4192", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7302003"] = { }, ["7302004"] = { npcs = { { id = 20733, alias = "Npc20733", script = "Actor/Npc/TempNPC", pos = "Q7302004_N20733", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7302005"] = { npcs = { { id = 20650, alias = "Npc20650", script = "Actor/Npc/TempNPC", pos = "Q7302005_N20650", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4192, alias = "Npc4192", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7302005_N20650", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7302006"] = { npcs = { { id = 20650, alias = "Npc20650", script = "Actor/Npc/TempNPC", pos = "Q7302001_N4192", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4192, alias = "Npc4192", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7302001_N4192", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7302007"] = { }, ["7302008"] = { }, ["7302009"] = { }, ["7302010"] = { npcs = { { id = 20650, alias = "Npc20650", script = "Actor/Npc/TempNPC", pos = "Q7302010_N20650", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4192, alias = "Npc4192", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7302010_N20650", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>