-- 任务配置数据开始----------------------------- main_id = 72204 sub_ids = { 7220401, 7220408, 7220402, 7220409, 7220403, 7220410, 7220404, 7220411, 7220405, 7220406, 7220407, 7220412, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7220408"] = { npcs = { { id = 20426, alias = "Npc20426", script = "Actor/Npc/TempNPC", pos = "72204_nai", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7220409"] = { npcs = { { id = 20426, alias = "Npc20426", script = "Actor/Npc/TempNPC", pos = "72204_nai", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7220410"] = { npcs = { { id = 20426, alias = "Npc20426", script = "Actor/Npc/TempNPC", pos = "72204_nai", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7220411"] = { npcs = { { id = 20426, alias = "Npc20426", script = "Actor/Npc/TempNPC", pos = "72204_nai", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7220412"] = { npcs = { { id = 20426, alias = "Npc20426", script = "Actor/Npc/TempNPC", pos = "72204_nai", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7220401"] = { npcs = { { id = 20426, alias = "Npc20426", script = "Actor/Npc/TempNPC", pos = "72204_nai", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7220407"] = { npcs = { { id = 20426, alias = "Npc20426", script = "Actor/Npc/TempNPC", pos = "72204_nai", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7220403"] = { npcs = { { id = 20426, alias = "Npc20426", script = "Actor/Npc/TempNPC", pos = "72204_nai", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7220402"] = { npcs = { { id = 20426, alias = "Npc20426", script = "Actor/Npc/TempNPC", pos = "72204_nai", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7220404"] = { npcs = { { id = 20426, alias = "Npc20426", script = "Actor/Npc/TempNPC", pos = "72204_nai", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7220405"] = { npcs = { { id = 20426, alias = "Npc20426", script = "Actor/Npc/TempNPC", pos = "72204_nai", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7220406"] = { npcs = { { id = 20426, alias = "Npc20426", script = "Actor/Npc/TempNPC", pos = "72204_nai", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7220401"] = { npcs = { { id = 20426, alias = "Npc20426", script = "Actor/Npc/TempNPC", pos = "72204_nai", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7220402"] = { }, ["7220403"] = { }, ["7220404"] = { }, ["7220405"] = { }, ["7220406"] = { }, ["7220407"] = { }, ["7220408"] = { }, ["7220409"] = { }, ["7220410"] = { }, ["7220411"] = { }, ["7220412"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>