-- 任务配置数据开始----------------------------- main_id = 72141 sub_ids = { 7214101, 7214112, 7214113, 7214102, 7214103, 7214104, 7214114, 7214115, 7214105, 7214106, 7214107, 7214116, 7214117, 7214108, 7214109, 7214118, 7214119, 7214120, 7214110, 7214111, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7214101"] = { npcs = { { id = 20239, alias = "Npc20239", script = "Actor/Npc/TempNPC", pos = "Q3_72141_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214102"] = { npcs = { { id = 20239, alias = "Npc20239", script = "Actor/Npc/TempNPC", pos = "Q3_72141_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214103"] = { npcs = { { id = 20239, alias = "Npc20239", script = "Actor/Npc/TempNPC", pos = "Q3_72141_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214104"] = { npcs = { { id = 20239, alias = "Npc20239", script = "Actor/Npc/TempNPC", pos = "Q3_72141_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214105"] = { npcs = { { id = 20239, alias = "Npc20239", script = "Actor/Npc/TempNPC", pos = "Q3_72141_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214106"] = { npcs = { { id = 20239, alias = "Npc20239", script = "Actor/Npc/TempNPC", pos = "Q3_72141_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214107"] = { npcs = { { id = 20239, alias = "Npc20239", script = "Actor/Npc/TempNPC", pos = "Q3_72141_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214108"] = { npcs = { { id = 20239, alias = "Npc20239", script = "Actor/Npc/TempNPC", pos = "Q3_72141_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214109"] = { npcs = { { id = 20239, alias = "Npc20239", script = "Actor/Npc/TempNPC", pos = "Q3_72141_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214110"] = { }, ["7214111"] = { }, ["7214118"] = { npcs = { { id = 20239, alias = "Npc20239", script = "Actor/Npc/TempNPC", pos = "Q3_72141_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214113"] = { npcs = { { id = 20239, alias = "Npc20239", script = "Actor/Npc/TempNPC", pos = "Q3_72141_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214112"] = { npcs = { { id = 20239, alias = "Npc20239", script = "Actor/Npc/TempNPC", pos = "Q3_72141_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214114"] = { npcs = { { id = 20239, alias = "Npc20239", script = "Actor/Npc/TempNPC", pos = "Q3_72141_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214115"] = { npcs = { { id = 20239, alias = "Npc20239", script = "Actor/Npc/TempNPC", pos = "Q3_72141_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214116"] = { npcs = { { id = 20239, alias = "Npc20239", script = "Actor/Npc/TempNPC", pos = "Q3_72141_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214117"] = { npcs = { { id = 20239, alias = "Npc20239", script = "Actor/Npc/TempNPC", pos = "Q3_72141_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214119"] = { npcs = { { id = 20239, alias = "Npc20239", script = "Actor/Npc/TempNPC", pos = "Q3_72141_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214120"] = { npcs = { { id = 20239, alias = "Npc20239", script = "Actor/Npc/TempNPC", pos = "Q3_72141_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7214101"] = { npcs = { { id = 20239, alias = "Npc20239", script = "Actor/Npc/TempNPC", pos = "Q3_72141_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214102"] = { }, ["7214103"] = { }, ["7214104"] = { }, ["7214105"] = { }, ["7214106"] = { }, ["7214107"] = { }, ["7214108"] = { }, ["7214109"] = { }, ["7214110"] = { }, ["7214111"] = { }, ["7214112"] = { }, ["7214113"] = { }, ["7214114"] = { }, ["7214115"] = { }, ["7214116"] = { }, ["7214117"] = { }, ["7214118"] = { }, ["7214119"] = { }, ["7214120"] = { npcs = { { id = 20239, alias = "Npc20239", script = "Actor/Npc/TempNPC", pos = "Q3_72141_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>