-- 任务配置数据开始----------------------------- main_id = 72111 sub_ids = { 7211101, 7211102, 7211103, 7211104, 7211105, 7211106, 7211107, 7211108, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7211101"] = { }, ["7211102"] = { }, ["7211103"] = { }, ["7211104"] = { }, ["7211105"] = { }, ["7211106"] = { }, ["7211107"] = { }, ["7211108"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7211101"] = { npcs = { { id = 3151, alias = "Npc3151", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72101_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7211102"] = { npcs = { { id = 3151, alias = "Npc3151", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72101_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7211103"] = { npcs = { { id = 3151, alias = "Npc3151", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72101_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7211104"] = { npcs = { { id = 3151, alias = "Npc3151", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72101_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7211105"] = { npcs = { { id = 3151, alias = "Npc3151", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72101_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7211106"] = { npcs = { { id = 3151, alias = "Npc3151", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72101_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7211107"] = { npcs = { { id = 3151, alias = "Npc3151", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72101_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7211108"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q3_72101_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>