-- 任务配置数据开始----------------------------- main_id = 71810 sub_ids = { 7181001, 7181002, 7181003, 7181004, 7181005, 7181006, 7181007, 7181008, 7181009, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7181002"] = { }, ["7181003"] = { npcs = { { id = 20088, alias = "NPC20088", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q71810Alrani2", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7181004"] = { }, ["7181008"] = { }, ["7181009"] = { npcs = { { id = 20088, alias = "NPC20088", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q71810Alrani3", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7181001"] = { npcs = { { id = 20088, alias = "NPC20088", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q71810Alrani1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7181002"] = { npcs = { { id = 20088, alias = "NPC20088", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q71810Alrani2", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q71810Player", }, }, }, ["7181003"] = { npcs = { { id = 20088, alias = "NPC20088", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q71810Alrani2", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q71810Player", }, }, }, ["7181004"] = { gadgets = { { id = 70700006, alias = "Q71810Hint", pos = "Q71810Target1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7181005"] = { gadgets = { { id = 70700006, alias = "Q71810Hint", pos = "Q71810Target1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7181006"] = { gadgets = { { id = 70700006, alias = "Q71810Hint", pos = "Q71810Target1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7181007"] = { gadgets = { { id = 70700006, alias = "Q71810Hint", pos = "Q71810Target1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7181008"] = { npcs = { { id = 20088, alias = "NPC20088", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q71810Alrani3", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q71810Player2", }, }, }, ["7181009"] = { npcs = { { id = 20088, alias = "NPC20088", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q71810Alrani3", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>