-- 任务配置数据开始----------------------------- main_id = 71099 sub_ids = { 7109901, 7109902, 7109903, 7109904, 7109905, 7109906, 7109907, 7109908, 7109909, 7109910, 7109911, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7109901"] = { }, ["7109902"] = { npcs = { { id = 2010, alias = "Npc2010", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7109901_N2010", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7109903"] = { npcs = { { id = 2010, alias = "Npc2010", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7109901_N2010", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2310, alias = "Npc2310", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7109902_N2310", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7109904"] = { npcs = { { id = 2010, alias = "Npc2010", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7109901_N2010", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2310, alias = "Npc2310", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7109902_N2310", scene_id = 3, room_id = 0, data_index = 2, }, { id = 2306, alias = "Npc2306", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7109903_N2306", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12641, alias = "Npc12641", script = "Actor/Npc/TempNPC", pos = "Q7109903_N12641", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["7109905"] = { npcs = { { id = 2010, alias = "Npc2010", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7109901_N2010", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2310, alias = "Npc2310", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7109902_N2310", scene_id = 3, room_id = 0, data_index = 2, }, { id = 2306, alias = "Npc2306", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7109903_N2306", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12641, alias = "Npc12641", script = "Actor/Npc/TempNPC", pos = "Q7109903_N12641", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["7109906"] = { npcs = { { id = 2310, alias = "Npc2310", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7109902_N2310", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7109907"] = { }, ["7109908"] = { npcs = { { id = 2011, alias = "Npc2011", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7109907_N2011", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7109909"] = { npcs = { { id = 2011, alias = "Npc2011", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7109907_N2011", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12641, alias = "Npc12641", script = "Actor/Npc/TempNPC", pos = "Q7109908_N12641", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7109910"] = { npcs = { { id = 2010, alias = "Npc2010", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7109909_N2010", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2011, alias = "Npc2011", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7109907_N2011", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1046, alias = "Npc1046", script = "Actor/Npc/TempNPC", pos = "Q7109909_N1046", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12641, alias = "Npc12641", script = "Actor/Npc/TempNPC", pos = "Q7109910_N12641", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["7109911"] = { npcs = { { id = 2010, alias = "Npc2010", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7109909_N2010", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2011, alias = "Npc2011", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7109907_N2011", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1046, alias = "Npc1046", script = "Actor/Npc/TempNPC", pos = "Q7109909_N1046", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12641, alias = "Npc12641", script = "Actor/Npc/TempNPC", pos = "Q7109910_N12641", scene_id = 3, room_id = 0, data_index = 4, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7109901"] = { npcs = { { id = 2010, alias = "Npc2010", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7109901_N2010", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7109902"] = { npcs = { { id = 2310, alias = "Npc2310", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7109902_N2310", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12641, alias = "Npc12641", script = "Actor/Npc/TempNPC", pos = "Q7109903_N12641", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7109903"] = { npcs = { { id = 2306, alias = "Npc2306", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7109903_N2306", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12641, alias = "Npc12641", script = "Actor/Npc/TempNPC", pos = "Q7109903_N12641", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7109904"] = { }, ["7109905"] = { gadgets = { { id = 70710721, alias = "Gadget70710721", pos = "Q7109905_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7109906"] = { npcs = { { id = 2010, alias = "Npc2010", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7109907_N2010", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2011, alias = "Npc2011", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7109907_N2011", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1046, alias = "Npc1046", script = "Actor/Npc/TempNPC", pos = "Q7109907_N1046", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12641, alias = "Npc12641", script = "Actor/Npc/TempNPC", pos = "Q7109903_N12641", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["7109907"] = { npcs = { { id = 2010, alias = "Npc2010", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7109907_N2010", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2011, alias = "Npc2011", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7109907_N2011", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1046, alias = "Npc1046", script = "Actor/Npc/TempNPC", pos = "Q7109907_N1046", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12641, alias = "Npc12641", script = "Actor/Npc/TempNPC", pos = "Q7109907_N12641", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["7109908"] = { npcs = { { id = 2010, alias = "Npc2010", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7109907_N2010", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1046, alias = "Npc1046", script = "Actor/Npc/TempNPC", pos = "Q7109908_N1046", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12641, alias = "Npc12641", script = "Actor/Npc/TempNPC", pos = "Q7109908_N12641", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7109909"] = { npcs = { { id = 2010, alias = "Npc2010", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7109909_N2010", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1046, alias = "Npc1046", script = "Actor/Npc/TempNPC", pos = "Q7109909_N1046", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7109910"] = { gadgets = { { id = 70710777, alias = "Gadget70710777", pos = "guide_Q7109910", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7109911"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>