-- 任务配置数据开始----------------------------- main_id = 70506 sub_ids = { 7050601, 7050606, 7050605, 7050602, 7050603, 7050604, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7050601"] = { }, ["7050604"] = { npcs = { { id = 1006, alias = "Npc1006", script = "Actor/Npc/TempNPC", pos = "Q7050601_N1006", scene_id = 1068, room_id = 1, data_index = 1, }, { id = 1007, alias = "Lisa", script = "Actor/Quest/Q411/Lisa", pos = "Q7050601_N1007", scene_id = 1068, room_id = 1, data_index = 2, }, }, }, ["7050606"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7050601"] = { npcs = { { id = 1006, alias = "Npc1006", script = "Actor/Npc/TempNPC", pos = "Q7050601_N1006", scene_id = 1068, room_id = 1, data_index = 1, }, { id = 1007, alias = "Lisa", script = "Actor/Quest/Q411/Lisa", pos = "Q7050601_N1007", scene_id = 1068, room_id = 1, data_index = 2, }, }, }, ["7050602"] = { npcs = { { id = 1006, alias = "Npc1006", script = "Actor/Npc/TempNPC", pos = "Q7050601_N1006", scene_id = 1068, room_id = 1, data_index = 1, }, { id = 1007, alias = "Lisa", script = "Actor/Quest/Q411/Lisa", pos = "Q7050601_N1007", scene_id = 1068, room_id = 1, data_index = 2, }, }, }, ["7050603"] = { npcs = { { id = 1006, alias = "Npc1006", script = "Actor/Npc/TempNPC", pos = "Q7050601_N1006", scene_id = 1068, room_id = 1, data_index = 1, }, { id = 1007, alias = "Lisa", script = "Actor/Quest/Q411/Lisa", pos = "Q7050601_N1007", scene_id = 1068, room_id = 1, data_index = 2, }, }, }, ["7050604"] = { gadgets = { { id = 70710666, alias = "Gadget70710666", pos = "Q7050604_tea_cup", scene_id = 1068, room_id = 1, data_index = 1, }, { id = 70710667, alias = "Gadget70710667", pos = "Q7050604_coffee_cup", scene_id = 1068, room_id = 1, data_index = 2, }, }, }, ["7050605"] = { npcs = { { id = 1006, alias = "Npc1006", script = "Actor/Npc/TempNPC", pos = "Q7050601_N1006", scene_id = 1068, room_id = 1, data_index = 1, }, { id = 1007, alias = "Lisa", script = "Actor/Quest/Q411/Lisa", pos = "Q7050601_N1007", scene_id = 1068, room_id = 1, data_index = 2, }, }, }, ["7050606"] = { npcs = { { id = 1006, alias = "Npc1006", script = "Actor/Npc/TempNPC", pos = "Q7050601_N1006", scene_id = 1068, room_id = 1, data_index = 1, }, { id = 1007, alias = "Lisa", script = "Actor/Quest/Q411/Lisa", pos = "Q7050601_N1007", scene_id = 1068, room_id = 1, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>