-- 任务配置数据开始----------------------------- main_id = 70501 sub_ids = { 7050117, 7050101, 7050102, 7050103, 7050104, 7050105, 7050106, 7050114, 7050107, 7050108, 7050116, 7050113, 7050111, 7050109, 7050112, 7050110, 7050115, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133004047", "", }, { "133001053", "", }, { "133001052", "", }, { "133001041", "", }, { "133001040", "", }, { "133001051", "", }, { "133001046", "", }, { "133001057", "", }, }, }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7050101"] = { }, ["7050102"] = { npcs = { { id = 10258, alias = "Npc10258", script = "Actor/Npc/TempNPC", pos = "Q70501", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7050103"] = { npcs = { { id = 10258, alias = "Npc10258", script = "Actor/Npc/TempNPC", pos = "Q70501", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20395, alias = "Npc20395", script = "Actor/Npc/TempNPC", pos = "Q70501luren", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7050104"] = { npcs = { { id = 10258, alias = "Npc10258", script = "Actor/Npc/TempNPC", pos = "Q70501", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20395, alias = "Npc20395", script = "Actor/Npc/TempNPC", pos = "Q70501luren", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7050105"] = { npcs = { { id = 10258, alias = "Npc10258", script = "Actor/Npc/TempNPC", pos = "Q70501", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20395, alias = "Npc20395", script = "Actor/Npc/TempNPC", pos = "Q70501luren", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7050106"] = { npcs = { { id = 10258, alias = "Npc10258", script = "Actor/Npc/TempNPC", pos = "Q70501", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20395, alias = "Npc20395", script = "Actor/Npc/TempNPC", pos = "Q70501luren", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7050107"] = { npcs = { { id = 10258, alias = "Npc10258", script = "Actor/Npc/TempNPC", pos = "Q70501", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20395, alias = "Npc20395", script = "Actor/Npc/TempNPC", pos = "Q70501luren", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7050108"] = { npcs = { { id = 10258, alias = "Npc10258", script = "Actor/Npc/TempNPC", pos = "Q70501", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7050109"] = { npcs = { { id = 10258, alias = "Npc10258", script = "Actor/Npc/TempNPC", pos = "Q70501", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7050110"] = { npcs = { { id = 10258, alias = "Npc10258", script = "Actor/Npc/TempNPC", pos = "Q70501", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7050111"] = { npcs = { { id = 10258, alias = "Npc10258", script = "Actor/Npc/TempNPC", pos = "Q70501", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7050112"] = { npcs = { { id = 10258, alias = "Npc10258", script = "Actor/Npc/TempNPC", pos = "Q70501", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7050113"] = { npcs = { { id = 10258, alias = "Npc10258", script = "Actor/Npc/TempNPC", pos = "Q70501", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7050114"] = { npcs = { { id = 10258, alias = "Npc10258", script = "Actor/Npc/TempNPC", pos = "Q70501", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20395, alias = "Npc20395", script = "Actor/Npc/TempNPC", pos = "Q70501luren", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7050115"] = { npcs = { { id = 10258, alias = "Npc10258", script = "Actor/Npc/TempNPC", pos = "Q70501", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7050116"] = { npcs = { { id = 10258, alias = "Npc10258", script = "Actor/Npc/TempNPC", pos = "Q70501", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7050117"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7050101"] = { npcs = { { id = 10258, alias = "Npc10258", script = "Actor/Npc/TempNPC", pos = "Q70501", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7050102"] = { npcs = { { id = 20395, alias = "Npc20395", script = "Actor/Npc/TempNPC", pos = "Q70501luren", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7050103"] = { }, ["7050104"] = { }, ["7050105"] = { transmit_points = { { point_id = 2, scene_id = 3, pos = "Q70501failPos", }, }, }, ["7050106"] = { }, ["7050107"] = { }, ["7050108"] = { }, ["7050109"] = { }, ["7050110"] = { }, ["7050111"] = { }, ["7050112"] = { }, ["7050113"] = { }, ["7050114"] = { npcs = { { id = 20397, alias = "Npc20397", script = "Actor/Npc/TempNPC", pos = "Q70501diaocha", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q70501player", }, }, }, ["7050115"] = { }, ["7050116"] = { }, ["7050117"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>