-- 任务配置数据开始----------------------------- main_id = 40095 sub_ids = { 4009501, 4009511, 4009502, 4009503, 4009504, 4009514, 4009505, 4009506, 4009507, 4009508, 4009509, 4009510, 4009513, 4009512, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4009501"] = { }, ["4009502"] = { }, ["4009503"] = { }, ["4009504"] = { }, ["4009505"] = { }, ["4009506"] = { }, ["4009507"] = { }, ["4009508"] = { }, ["4009510"] = { }, ["4009511"] = { }, ["4009512"] = { }, ["4009513"] = { }, ["4009514"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4009501"] = { }, ["4009502"] = { }, ["4009503"] = { }, ["4009504"] = { }, ["4009505"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009506"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009507"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009508"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009509"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009510"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009511"] = { }, ["4009512"] = { }, ["4009513"] = { }, ["4009514"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>