-- 任务配置数据开始----------------------------- main_id = 40071 sub_ids = { 4007101, 4007102, 4007117, 4007103, 4007104, 4007105, 4007108, 4007109, 4007110, 4007111, 4007112, 4007119, 4007116, 4007113, 4007118, 4007106, 4007114, 4007107, 4007115, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "199001037", "", }, { "199002080", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4007101"] = { }, ["4007102"] = { }, ["4007103"] = { }, ["4007104"] = { }, ["4007105"] = { }, ["4007107"] = { }, ["4007108"] = { }, ["4007109"] = { }, ["4007110"] = { }, ["4007111"] = { }, ["4007112"] = { }, ["4007113"] = { }, ["4007114"] = { }, ["4007115"] = { }, ["4007116"] = { }, ["4007118"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4007101"] = { }, ["4007102"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4007102_N1032", scene_id = 9, room_id = 0, data_index = 1, }, { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4007102_N1042", scene_id = 9, room_id = 0, data_index = 2, }, { id = 10095, alias = "Npc10095", script = "Actor/Npc/TempNPC", pos = "Q4007102_N10095", scene_id = 9, room_id = 0, data_index = 3, }, }, transmit_points_enter_dungeon = { { point_id = 1, dungeon_id = 1141, pos = "T4007103_player", }, }, }, ["4007103"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4007103_N1032", scene_id = 20137, room_id = 0, data_index = 1, }, { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4007103_N1042", scene_id = 20137, room_id = 0, data_index = 2, }, { id = 10095, alias = "Npc10095", script = "Actor/Npc/TempNPC", pos = "Q4007103_N10095", scene_id = 20137, room_id = 0, data_index = 3, }, }, }, ["4007104"] = { }, ["4007105"] = { }, ["4007106"] = { transmit_points_enter_dungeon = { { point_id = 1, dungeon_id = 1147, pos = "T4007114_player", }, }, }, ["4007107"] = { }, ["4007108"] = { }, ["4007109"] = { }, ["4007110"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4007110_N1032", scene_id = 20137, room_id = 0, data_index = 1, }, { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4007110_N1042", scene_id = 20137, room_id = 0, data_index = 2, }, { id = 10095, alias = "Npc10095", script = "Actor/Npc/TempNPC", pos = "Q4007110_N10095", scene_id = 20137, room_id = 0, data_index = 3, }, { id = 12626, alias = "Npc12626", script = "Actor/Npc/TempNPC", pos = "Q4007110_N12626", scene_id = 20137, room_id = 0, data_index = 4, }, }, }, ["4007111"] = { }, ["4007112"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4007112_N1032", scene_id = 20137, room_id = 0, data_index = 1, }, { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4007112_N1042", scene_id = 20137, room_id = 0, data_index = 2, }, { id = 10095, alias = "Npc10095", script = "Actor/Npc/TempNPC", pos = "Q4007112_N10095", scene_id = 20137, room_id = 0, data_index = 3, }, { id = 12626, alias = "Npc12626", script = "Actor/Npc/TempNPC", pos = "Q4007112_N12626", scene_id = 20137, room_id = 0, data_index = 4, }, }, }, ["4007113"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4007113_N1032", scene_id = 20137, room_id = 0, data_index = 1, }, { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4007113_N1042", scene_id = 20137, room_id = 0, data_index = 2, }, { id = 10095, alias = "Npc10095", script = "Actor/Npc/TempNPC", pos = "Q4007113_N10095", scene_id = 20137, room_id = 0, data_index = 3, }, }, }, ["4007114"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4007114_N1032", scene_id = 20143, room_id = 0, data_index = 1, }, { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4007114_N1042", scene_id = 20143, room_id = 0, data_index = 2, }, { id = 10095, alias = "Npc10095", script = "Actor/Npc/TempNPC", pos = "Q4007114_N10095", scene_id = 20143, room_id = 0, data_index = 3, }, { id = 12628, alias = "Npc12628", script = "Actor/Npc/TempNPC", pos = "Q4007114_N12628", scene_id = 20143, room_id = 0, data_index = 4, }, }, }, ["4007115"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4007115_N1032", scene_id = 9, room_id = 0, data_index = 1, }, { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4007115_N1042", scene_id = 9, room_id = 0, data_index = 2, }, { id = 10095, alias = "Npc10095", script = "Actor/Npc/TempNPC", pos = "Q4007115_N10095", scene_id = 9, room_id = 0, data_index = 3, }, { id = 12629, alias = "Npc12629", script = "Actor/Npc/TempNPC", pos = "Q4007115_N12629", scene_id = 9, room_id = 0, data_index = 4, }, }, transmit_points = { { point_id = 1, scene_id = 9, pos = "Q4007107_transmit", }, }, }, ["4007116"] = { }, ["4007117"] = { }, ["4007118"] = { }, ["4007119"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>