-- 任务配置数据开始----------------------------- main_id = 40056 sub_ids = { 4005601, 4005602, 4005603, 4005604, 4005605, 4005612, 4005613, 4005614, 4005615, 4005616, 4005617, 4005618, 4005606, 4005607, 4005608, 4005619, 4005620, 4005609, 4005621, 4005610, 4005622, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133209070", "", }, }, QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "101728", }, }, QUEST_EXEC_SET_IS_GAME_TIME_LOCKED = { { "0", }, }, QUEST_EXEC_REFRESH_GROUP_SUITE = { { "1066", "201066001,1", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4005601"] = { }, ["4005602"] = { }, ["4005604"] = { }, ["4005605"] = { }, ["4005606"] = { npcs = { { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005606_N1018", scene_id = 1066, room_id = 1, data_index = 1, }, }, }, ["4005607"] = { }, ["4005608"] = { npcs = { { id = 30139, alias = "Npc30139", script = "Actor/Npc/TempNPC", pos = "Q4005607_N30139", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1038, alias = "Npc1038", script = "Actor/Npc/TempNPC", pos = "Q4005607_N1038", scene_id = 3, room_id = 0, data_index = 2, }, { id = 30141, alias = "Npc30141", script = "Actor/Npc/TempNPC", pos = "Q4005607_N30141", scene_id = 3, room_id = 0, data_index = 3, }, { id = 30142, alias = "Npc30142", script = "Actor/Npc/TempNPC", pos = "Q4005607_N30142", scene_id = 3, room_id = 0, data_index = 4, }, { id = 3029, alias = "Npc3029", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005607_N3029", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["4005613"] = { }, ["4005618"] = { npcs = { { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005606_N1018", scene_id = 1066, room_id = 1, data_index = 1, }, { id = 30156, alias = "Npc30156", script = "Actor/Npc/TempNPC", pos = "Q4005613_N30156", scene_id = 1066, room_id = 1, data_index = 3, }, { id = 30157, alias = "Npc30157", script = "Actor/Npc/TempNPC", pos = "Q4005613_N30157", scene_id = 1066, room_id = 1, data_index = 4, }, }, }, ["4005619"] = { }, ["4005621"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4005601"] = { }, ["4005602"] = { }, ["4005603"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005602_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1627, alias = "Npc1627", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005501_N3205", scene_id = 3, room_id = 0, data_index = 2, }, { id = 30154, alias = "Npc30154", script = "Actor/Npc/TempNPC", pos = "Q4005501_N3206", scene_id = 3, room_id = 0, data_index = 3, }, { id = 30155, alias = "Npc30155", script = "Actor/Npc/TempNPC", pos = "Q4005501_N3207", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["4005604"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005604_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005604_N1018", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1627, alias = "Npc1627", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005604_N1627", scene_id = 3, room_id = 0, data_index = 3, }, { id = 30154, alias = "Npc30154", script = "Actor/Npc/TempNPC", pos = "Q4005604_N30154", scene_id = 3, room_id = 0, data_index = 4, }, { id = 30155, alias = "Npc30155", script = "Actor/Npc/TempNPC", pos = "Q4005604_N30155", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["4005605"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005604_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005604_N1018", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4005606"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005606_N10045", scene_id = 1066, room_id = 1, data_index = 1, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005605_guide", scene_id = 1066, room_id = 1, data_index = 2, }, }, }, ["4005607"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005606_N10045", scene_id = 1066, room_id = 1, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005606_N1018", scene_id = 1066, room_id = 1, data_index = 2, }, { id = 30139, alias = "Npc30139", script = "Actor/Npc/TempNPC", pos = "Q4005607_N30139", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1038, alias = "Npc1038", script = "Actor/Npc/TempNPC", pos = "Q4005607_N1038", scene_id = 3, room_id = 0, data_index = 4, }, { id = 30141, alias = "Npc30141", script = "Actor/Npc/TempNPC", pos = "Q4005607_N30141", scene_id = 3, room_id = 0, data_index = 5, }, { id = 30142, alias = "Npc30142", script = "Actor/Npc/TempNPC", pos = "Q4005607_N30142", scene_id = 3, room_id = 0, data_index = 6, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005605_guide", scene_id = 1066, room_id = 1, data_index = 7, }, { id = 3029, alias = "Npc3029", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005607_N3029", scene_id = 3, room_id = 0, data_index = 8, }, }, }, ["4005608"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005608_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005608_N1018", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005608_N1001", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["4005609"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005619_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005620_N1018", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4005610"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q4005611_N1005", scene_id = 3, room_id = 0, data_index = 1, }, { id = 30140, alias = "Npc30140", script = "Actor/Npc/TempNPC", pos = "Q4005611_N30140", scene_id = 3, room_id = 0, data_index = 2, }, { id = 30186, alias = "Npc30186", script = "Actor/Npc/TempNPC", pos = "Q4005610_N30186", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["4005612"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005604_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005708_N1032", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4005613"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005604_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005606_N1018", scene_id = 1066, room_id = 1, data_index = 2, }, { id = 30156, alias = "Npc30156", script = "Actor/Npc/TempNPC", pos = "Q4005613_N30156", scene_id = 1066, room_id = 1, data_index = 3, }, { id = 30157, alias = "Npc30157", script = "Actor/Npc/TempNPC", pos = "Q4005613_N30157", scene_id = 1066, room_id = 1, data_index = 4, }, }, }, ["4005614"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005604_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005606_N1018", scene_id = 1066, room_id = 1, data_index = 2, }, { id = 30156, alias = "Npc30156", script = "Actor/Npc/TempNPC", pos = "Q4005613_N30156", scene_id = 1066, room_id = 1, data_index = 3, }, { id = 30157, alias = "Npc30157", script = "Actor/Npc/TempNPC", pos = "Q4005613_N30157", scene_id = 1066, room_id = 1, data_index = 4, }, }, }, ["4005615"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005604_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005606_N1018", scene_id = 1066, room_id = 1, data_index = 2, }, { id = 30156, alias = "Npc30156", script = "Actor/Npc/TempNPC", pos = "Q4005613_N30156", scene_id = 1066, room_id = 1, data_index = 3, }, { id = 30157, alias = "Npc30157", script = "Actor/Npc/TempNPC", pos = "Q4005613_N30157", scene_id = 1066, room_id = 1, data_index = 4, }, }, }, ["4005616"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005604_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005606_N1018", scene_id = 1066, room_id = 1, data_index = 2, }, { id = 30156, alias = "Npc30156", script = "Actor/Npc/TempNPC", pos = "Q4005613_N30156", scene_id = 1066, room_id = 1, data_index = 3, }, { id = 30157, alias = "Npc30157", script = "Actor/Npc/TempNPC", pos = "Q4005613_N30157", scene_id = 1066, room_id = 1, data_index = 4, }, }, }, ["4005617"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005604_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005606_N1018", scene_id = 1066, room_id = 1, data_index = 2, }, { id = 30156, alias = "Npc30156", script = "Actor/Npc/TempNPC", pos = "Q4005613_N30156", scene_id = 1066, room_id = 1, data_index = 3, }, { id = 30157, alias = "Npc30157", script = "Actor/Npc/TempNPC", pos = "Q4005613_N30157", scene_id = 1066, room_id = 1, data_index = 4, }, }, }, ["4005618"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005604_N10045", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4005619"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005619_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005620_N1018", scene_id = 3, room_id = 0, data_index = 2, }, { id = 30139, alias = "Npc30139", script = "Actor/Npc/TempNPC", pos = "Q4005607_N30139", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3000, alias = "Npc3000", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005608_N3000", scene_id = 3, room_id = 0, data_index = 4, }, { id = 3190, alias = "Npc3190", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005619_N3190", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005608_N1001", scene_id = 3, room_id = 0, data_index = 6, }, }, }, ["4005620"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005619_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005620_N1018", scene_id = 3, room_id = 0, data_index = 2, }, { id = 30139, alias = "Npc30139", script = "Actor/Npc/TempNPC", pos = "Q4005608_N30139", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005620_N1001", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["4005621"] = { transmit_points = { { point_id = 4005621, scene_id = 3, pos = "Q4005610_guide", }, }, }, ["4005622"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>