-- 任务配置 -- 父任务id main_id = 306 sub_ids = { 30600, 30601, 30602, 30603, 30604, 30607, 30608, 30609, 30610, 30611, 30612, } ---存放断线重连生成内容,和questdata配的存档点对应 rewind_data = {} rewind_data["30601"] = { npcs = { { id = 1002, alias = "Ambor", script = "Actor/Quest/Q301/Ambor301", pos = "Q306DungeonAmbor", } } } rewind_data["30602"] = { -- avatar = { -- offline_dungeon_id = 1001, -- scene_id = 3, -- pos = "Q30601Player" -- }, npcs = { { id = 1002, alias = "Ambor", script = "Actor/Quest/Q301/Ambor301", pos = "Q306DungeonDoor", } } } ---校验用,和任务lua中生成NPC/monster/gadget/item等对应 quest_data = {} quest_data["30600"] = { npcs = { { alias = "Ambor", script = "Actor/Quest/Q301/Ambor301", id = 1002, pos = "Q306DungeonAmbor", scene_id = 3, room_id = 0, data_index = 0, } } } quest_data["30610"] = { npcs = { { alias = "Ambor", script = "Actor/Quest/Q301/Ambor301", id = 1002, pos = "Q306Ambor", scene_id = 20009, room_id = 0, data_index = 0, } } }