-- 任务配置数据开始----------------------------- main_id = 3031 sub_ids = { 303115, 303101, 303116, 303125, 303102, 303123, 303124, 303103, 303104, 303112, 303111, 303117, 303118, 303119, 303105, 303120, 303121, 303113, 303106, 303122, 303114, 303107, 303108, 303109, 303110, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["303101"] = { npcs = { { id = 12991, alias = "Npc12991", script = "Actor/Npc/TempNPC", pos = "Q303115_N12991", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12992, alias = "Npc12992", script = "Actor/Npc/TempNPC", pos = "Q303115_N12992", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["303102"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q303101_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, }, }, ["303103"] = { npcs = { { id = 12931, alias = "Npc12931", script = "Actor/Npc/TempNPC", pos = "Q303124_N12931", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["303104"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q303104_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, }, }, ["303105"] = { }, ["303106"] = { }, ["303107"] = { }, ["303108"] = { npcs = { { id = 12931, alias = "Npc12931", script = "Actor/Npc/TempNPC", pos = "Q303124_N12931", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["303109"] = { }, ["303110"] = { }, ["303111"] = { }, ["303112"] = { }, ["303115"] = { }, ["303116"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q303101_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, }, }, ["303117"] = { }, ["303118"] = { }, ["303119"] = { }, ["303120"] = { }, ["303121"] = { }, ["303122"] = { }, ["303123"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q303101_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, { id = 12931, alias = "Npc12931", script = "Actor/Npc/TempNPC", pos = "Q303124_N12931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["303124"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q303101_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, { id = 12931, alias = "Npc12931", script = "Actor/Npc/TempNPC", pos = "Q303124_N12931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["303101"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q303101_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, }, }, ["303102"] = { npcs = { { id = 12931, alias = "Npc12931", script = "Actor/Npc/TempNPC", pos = "Q303124_N12931", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 1075, pos = "Q303103_N1056", }, }, }, ["303103"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q303104_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, }, }, ["303104"] = { }, ["303105"] = { npcs = { { id = 12947, alias = "Npc12947", script = "Actor/Npc/TempNPC", pos = "Q303105_N12947", scene_id = 20169, room_id = 0, data_index = 1, }, { id = 1065, alias = "Npc1065", script = "Actor/Npc/TempNPC", pos = "Q303105_N12947", scene_id = 20169, room_id = 0, data_index = 2, }, }, transmit_points = { { point_id = 3, scene_id = 20169, pos = "Q303105_transpoint", }, }, }, ["303106"] = { npcs = { { id = 12947, alias = "Npc12947", script = "Actor/Npc/TempNPC", pos = "Q303106_N12947", scene_id = 20170, room_id = 0, data_index = 1, }, { id = 1065, alias = "Npc1065", script = "Actor/Npc/TempNPC", pos = "Q303106_N12947", scene_id = 20170, room_id = 0, data_index = 2, }, }, }, ["303107"] = { npcs = { { id = 12947, alias = "Npc12947", script = "Actor/Npc/TempNPC", pos = "Q303107_N12947", scene_id = 20171, room_id = 0, data_index = 1, }, { id = 12931, alias = "Npc12931", script = "Actor/Npc/TempNPC", pos = "Q303124_N12931", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1065, alias = "Npc1065", script = "Actor/Npc/TempNPC", pos = "Q303107_N12947", scene_id = 20171, room_id = 0, data_index = 3, }, }, }, ["303108"] = { }, ["303109"] = { npcs = { { id = 1065, alias = "Npc1065", script = "Actor/Npc/TempNPC", pos = "Q303107_N12947", scene_id = 20171, room_id = 0, data_index = 1, }, }, }, ["303110"] = { }, ["303111"] = { npcs = { { id = 12947, alias = "Npc12947", script = "Actor/Npc/TempNPC", pos = "Q303111_N12947", scene_id = 20169, room_id = 0, data_index = 1, }, { id = 1065, alias = "Npc1065", script = "Actor/Npc/TempNPC", pos = "Q303111_N12947", scene_id = 20169, room_id = 0, data_index = 2, }, }, }, ["303112"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q303112_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, { id = 12947, alias = "Npc12947", script = "Actor/Npc/TempNPC", pos = "Q303112_N12947", scene_id = 1075, room_id = 1, data_index = 2, }, { id = 1065, alias = "Npc1065", script = "Actor/Npc/TempNPC", pos = "Q303112_N12947", scene_id = 1075, room_id = 1, data_index = 3, }, }, }, ["303113"] = { }, ["303114"] = { }, ["303115"] = { npcs = { { id = 12991, alias = "Npc12991", script = "Actor/Npc/TempNPC", pos = "Q303115_N12991", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12992, alias = "Npc12992", script = "Actor/Npc/TempNPC", pos = "Q303115_N12992", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["303116"] = { }, ["303117"] = { transmit_points = { { point_id = 2, scene_id = 20169, pos = "Q303118_guide", }, }, }, ["303118"] = { npcs = { { id = 12947, alias = "Npc12947", script = "Actor/Npc/TempNPC", pos = "Q303118_N12947", scene_id = 20169, room_id = 0, data_index = 1, }, { id = 1065, alias = "Npc1065", script = "Actor/Npc/TempNPC", pos = "Q303118_N12947", scene_id = 20169, room_id = 0, data_index = 2, }, }, }, ["303119"] = { }, ["303120"] = { }, ["303121"] = { }, ["303122"] = { }, ["303123"] = { npcs = { { id = 12947, alias = "Npc12947", script = "Actor/Npc/TempNPC", pos = "Q303123_N12947", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1065, alias = "Npc1065", script = "Actor/Npc/TempNPC", pos = "Q303123_N12947", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["303124"] = { }, ["303125"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>