-- 任务配置数据开始----------------------------- main_id = 3029 sub_ids = { 302921, 302901, 302902, 302903, 302904, 302905, 302906, 302917, 302907, 302915, 302908, 302913, 302914, 302916, 302909, 302920, 302910, 302922, 302919, 302911, 302912, 302918, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["302901"] = { }, ["302902"] = { npcs = { { id = 12991, alias = "Npc12991", script = "Actor/Npc/TempNPC", pos = "Q302901_N12991", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12992, alias = "Npc12992", script = "Actor/Npc/TempNPC", pos = "Q302901_N12992", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["302903"] = { npcs = { { id = 12991, alias = "Npc12991", script = "Actor/Npc/TempNPC", pos = "Q302901_N12991", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12992, alias = "Npc12992", script = "Actor/Npc/TempNPC", pos = "Q302901_N12992", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["302904"] = { }, ["302906"] = { }, ["302907"] = { }, ["302909"] = { }, ["302910"] = { }, ["302911"] = { }, ["302912"] = { }, ["302913"] = { }, ["302914"] = { npcs = { { id = 10013, alias = "Npc10013", script = "Actor/Npc/TempNPC", pos = "Q302914_N10013", scene_id = 20167, room_id = 1, data_index = 1, }, }, }, ["302915"] = { }, ["302916"] = { }, ["302919"] = { }, ["302921"] = { }, ["302922"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["302901"] = { npcs = { { id = 12991, alias = "Npc12991", script = "Actor/Npc/TempNPC", pos = "Q302901_N12991", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12992, alias = "Npc12992", script = "Actor/Npc/TempNPC", pos = "Q302901_N12992", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["302902"] = { }, ["302903"] = { npcs = { { id = 10013, alias = "Npc10013", script = "Actor/Npc/TempNPC", pos = "Q302904_N10013", scene_id = 1075, room_id = 1, data_index = 1, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302904_N1056", scene_id = 1075, room_id = 1, data_index = 2, }, }, }, ["302904"] = { npcs = { { id = 10013, alias = "Npc10013", script = "Actor/Npc/TempNPC", pos = "Q302904_N10013", scene_id = 1075, room_id = 1, data_index = 1, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302904_N1056", scene_id = 1075, room_id = 1, data_index = 2, }, }, }, ["302905"] = { npcs = { { id = 10013, alias = "Npc10013", script = "Actor/Npc/TempNPC", pos = "Q302906_N10013", scene_id = 20166, room_id = 1, data_index = 1, }, }, }, ["302906"] = { npcs = { { id = 10013, alias = "Npc10013", script = "Actor/Npc/TempNPC", pos = "Q302906_N10013", scene_id = 20166, room_id = 1, data_index = 1, }, }, }, ["302907"] = { npcs = { { id = 10013, alias = "Npc10013", script = "Actor/Npc/TempNPC", pos = "Q302907_N10013", scene_id = 20167, room_id = 1, data_index = 1, }, }, }, ["302908"] = { }, ["302909"] = { npcs = { { id = 10013, alias = "Npc10013", script = "Actor/Npc/TempNPC", pos = "Q302909_N10013", scene_id = 20167, room_id = 1, data_index = 1, }, }, }, ["302910"] = { npcs = { { id = 10013, alias = "Npc10013", script = "Actor/Npc/TempNPC", pos = "Q302910_N10013", scene_id = 20167, room_id = 1, data_index = 1, }, }, transmit_points = { { point_id = 2, scene_id = 1075, pos = "Q302910_guide", }, }, }, ["302911"] = { transmit_points = { { point_id = 3, scene_id = 3, pos = "Q302912_N10000005", }, }, }, ["302912"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302912_N1056", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q302912_N10000005", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["302913"] = { }, ["302914"] = { transmit_points = { { point_id = 1, scene_id = 20167, pos = "Q302916_guide", }, }, }, ["302915"] = { npcs = { { id = 10013, alias = "Npc10013", script = "Actor/Npc/TempNPC", pos = "Q302907_N10013", scene_id = 20167, room_id = 1, data_index = 1, }, }, }, ["302916"] = { npcs = { { id = 12988, alias = "Npc12988", script = "Actor/Npc/TempNPC", pos = "Q302916_N12988", scene_id = 20167, room_id = 0, data_index = 1, }, { id = 12987, alias = "Npc12987", script = "Actor/Npc/TempNPC", pos = "Q302916_N12987", scene_id = 20167, room_id = 0, data_index = 2, }, }, transmit_points = { { point_id = 3, scene_id = 20167, pos = "Q302909_guide", }, }, }, ["302917"] = { npcs = { { id = 10013, alias = "Npc10013", script = "Actor/Npc/TempNPC", pos = "Q302907_N10013", scene_id = 20167, room_id = 1, data_index = 1, }, }, }, ["302918"] = { }, ["302919"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q302919_N1056", scene_id = 20167, room_id = 0, data_index = 1, }, }, }, ["302920"] = { npcs = { { id = 10013, alias = "Npc10013", script = "Actor/Npc/TempNPC", pos = "Q302909_N10013", scene_id = 20167, room_id = 1, data_index = 1, }, }, }, ["302921"] = { }, ["302922"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>