-- 任务配置数据开始----------------------------- main_id = 3026 sub_ids = { 302602, 302601, 302618, 302603, 302619, 302604, 302620, 302621, 302605, 302606, 302607, 302608, 302611, 302612, 302613, 302614, 302615, 302616, 302617, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["302602"] = { }, ["302603"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q302602_T302602_N1051", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302604"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q302602_T302602_N1051", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302618_T302618_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302603_T302603_N1054", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4057, alias = "Npc4057", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4057", scene_id = 3, room_id = 0, data_index = 4, }, { id = 4060, alias = "Npc4060", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4060", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["302605"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q302602_T302602_N1051", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302618_T302618_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302603_T302603_N1054", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4057, alias = "Npc4057", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4057", scene_id = 3, room_id = 0, data_index = 4, }, { id = 4060, alias = "Npc4060", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4060", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["302606"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q302602_T302602_N1051", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302618_T302618_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302603_T302603_N1054", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4057, alias = "Npc4057", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4057", scene_id = 3, room_id = 0, data_index = 5, }, { id = 4060, alias = "Npc4060", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4060", scene_id = 3, room_id = 0, data_index = 6, }, }, }, ["302607"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q302602_T302602_N1051", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302618_T302618_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302603_T302603_N1054", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302606_N1052", scene_id = 3, room_id = 0, data_index = 4, }, { id = 13013, alias = "Npc13013", script = "Actor/Npc/TempNPC", pos = "Q302606_N13013", scene_id = 3, room_id = 0, data_index = 5, }, { id = 4057, alias = "Npc4057", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4057", scene_id = 3, room_id = 0, data_index = 7, }, { id = 4060, alias = "Npc4060", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4060", scene_id = 3, room_id = 0, data_index = 8, }, { id = 1064, alias = "Npc1064", script = "Actor/Npc/TempNPC", pos = "Q302621_N1064", scene_id = 1073, room_id = 1, data_index = 9, }, { id = 1059, alias = "Npc1059", script = "Actor/Npc/TempNPC", pos = "Q302401_T302401_N1059", scene_id = 3, room_id = 0, data_index = 10, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302621_N1053", scene_id = 1073, room_id = 1, data_index = 11, }, }, }, ["302608"] = { }, ["302611"] = { }, ["302612"] = { npcs = { { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1054", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1053", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1052", scene_id = 3, room_id = 0, data_index = 3, }, { id = 13013, alias = "Npc13013", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N12555", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1058", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["302613"] = { npcs = { { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1054", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1053", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1052", scene_id = 3, room_id = 0, data_index = 3, }, { id = 13013, alias = "Npc13013", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N12555", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1058", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["302614"] = { npcs = { { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1054", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1053", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1052", scene_id = 3, room_id = 0, data_index = 3, }, { id = 13013, alias = "Npc13013", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N12555", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1058", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["302615"] = { }, ["302616"] = { }, ["302617"] = { }, ["302618"] = { }, ["302619"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q302602_T302602_N1051", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302618_T302618_N1050", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["302620"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q302602_T302602_N1051", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302618_T302618_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302603_T302603_N1054", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4057, alias = "Npc4057", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4057", scene_id = 3, room_id = 0, data_index = 4, }, { id = 4060, alias = "Npc4060", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4060", scene_id = 3, room_id = 0, data_index = 5, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["302601"] = { }, ["302602"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q302602_T302602_N1051", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302603"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302618_T302618_N1050", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302603_T302603_N1054", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4057, alias = "Npc4057", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4057", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4060, alias = "Npc4060", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4060", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["302604"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302604_T302604_N1053", scene_id = 1073, room_id = 1, data_index = 1, }, { id = 1064, alias = "Npc1064", script = "Actor/Npc/TempNPC", pos = "Q302604_T302604_N1064", scene_id = 1073, room_id = 1, data_index = 2, }, }, }, ["302605"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302604_T302604_N1053", scene_id = 1073, room_id = 1, data_index = 1, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302605_T302605_N1052", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1064, alias = "Npc1064", script = "Actor/Npc/TempNPC", pos = "Q302621_N1064", scene_id = 1073, room_id = 1, data_index = 3, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302621_N1053", scene_id = 1073, room_id = 1, data_index = 4, }, }, }, ["302606"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302606_N1052", scene_id = 3, room_id = 0, data_index = 1, }, { id = 13013, alias = "Npc13013", script = "Actor/Npc/TempNPC", pos = "Q302606_N13013", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302606_T302606_N1058", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12659, alias = "Npc12659", script = "Actor/Npc/TempNPC", pos = "Q302606_T302606_N12659", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12709, alias = "Npc12709", script = "Actor/Npc/TempNPC", pos = "Q302606_T302606_N12709", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1064, alias = "Npc1064", script = "Actor/Npc/TempNPC", pos = "Q302621_N1064", scene_id = 1073, room_id = 1, data_index = 6, }, { id = 1059, alias = "Npc1059", script = "Actor/Npc/TempNPC", pos = "Q302401_T302401_N1059", scene_id = 3, room_id = 0, data_index = 7, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302621_N1053", scene_id = 1073, room_id = 1, data_index = 8, }, { id = 4428, alias = "Npc4428", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302606_T302606_N12709", scene_id = 3, room_id = 0, data_index = 9, }, }, }, ["302607"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302606_T302606_N1058", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12659, alias = "Npc12659", script = "Actor/Npc/TempNPC", pos = "Q302606_T302606_N12659", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12709, alias = "Npc12709", script = "Actor/Npc/TempNPC", pos = "Q302606_T302606_N12709", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4428, alias = "Npc4428", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302606_T302606_N12709", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["302608"] = { npcs = { { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302608_T302608_N1054", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302608_T302608_N1053", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302608_T302608_N1052", scene_id = 3, room_id = 0, data_index = 3, }, { id = 13013, alias = "Npc13013", script = "Actor/Npc/TempNPC", pos = "Q302608_T302608_N12555", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302608_T302608_N1058", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["302611"] = { npcs = { { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1054", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1053", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1052", scene_id = 3, room_id = 0, data_index = 3, }, { id = 13013, alias = "Npc13013", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N12555", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1058", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["302612"] = { }, ["302613"] = { }, ["302614"] = { }, ["302615"] = { npcs = { { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1054", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1053", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1052", scene_id = 3, room_id = 0, data_index = 3, }, { id = 13013, alias = "Npc13013", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N12555", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1058", scene_id = 3, room_id = 0, data_index = 5, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "T302616_N10000005", }, }, }, ["302616"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q302616_T302616_N1005", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302617"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302617_T302617_Q302701_T302701_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, }, }, ["302618"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q302602_T302602_N1051", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302618_T302618_N1050", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["302619"] = { npcs = { { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302603_T302603_N1054", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4057, alias = "Npc4057", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4057", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4060, alias = "Npc4060", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4060", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12805, alias = "Npc12805", script = "Actor/Npc/TempNPC", pos = "Q302619_T302619_N12805", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["302620"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302604_T302604_N1053", scene_id = 1073, room_id = 1, data_index = 1, }, }, }, ["302621"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q302602_T302602_N1051", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302618_T302618_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302603_T302603_N1054", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302604_T302604_N1053", scene_id = 1073, room_id = 1, data_index = 4, }, { id = 1064, alias = "Npc1064", script = "Actor/Npc/TempNPC", pos = "Q302621_N1064", scene_id = 1073, room_id = 1, data_index = 5, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302621_N1053", scene_id = 1073, room_id = 1, data_index = 6, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>