-- 任务配置数据开始----------------------------- main_id = 3003 sub_ids = { 300301, 300302, 300303, 300304, 300312, 300315, 300316, 300317, 300321, 300318, 300313, 300314, 300305, 300306, 300307, 300319, 300308, 300309, 300320, 300310, 300311, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["300301"] = { }, ["300302"] = { }, ["300303"] = { }, ["300304"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q300303_N12554", scene_id = 20132, room_id = 1, data_index = 1, }, }, }, ["300305"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q300303_N12554", scene_id = 20132, room_id = 1, data_index = 1, }, }, }, ["300306"] = { }, ["300307"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q300301_N12554", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["300309"] = { }, ["300310"] = { }, ["300311"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q300310_N1050", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["300312"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q300303_N12554", scene_id = 20132, room_id = 1, data_index = 1, }, }, }, ["300313"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q300303_N12554", scene_id = 20132, room_id = 1, data_index = 1, }, }, avatar = { offline_dungeon_id = 1149, scene_id = 20132, pos = "Q300318_guide", }, }, ["300314"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q300303_N12554", scene_id = 20132, room_id = 1, data_index = 1, }, }, }, ["300315"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q300303_N12554", scene_id = 20132, room_id = 1, data_index = 1, }, }, }, ["300316"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q300303_N12554", scene_id = 20132, room_id = 1, data_index = 1, }, }, avatar = { offline_dungeon_id = 1149, scene_id = 20132, pos = "Q300315_guide_avatar", }, }, ["300317"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q300303_N12554", scene_id = 20132, room_id = 1, data_index = 1, }, }, avatar = { offline_dungeon_id = 1149, scene_id = 20132, pos = "Q300316_guide", }, }, ["300318"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q300303_N12554", scene_id = 20132, room_id = 1, data_index = 1, }, }, gadgets = { { id = 70290547, alias = "Gadget70290547", pos = "Q300321_Rock01", scene_id = 20132, room_id = 1, data_index = 1, }, { id = 70290548, alias = "Gadget70290548", pos = "Q300321_Rock02", scene_id = 20132, room_id = 1, data_index = 2, }, }, }, ["300321"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q300303_N12554", scene_id = 20132, room_id = 1, data_index = 1, }, }, avatar = { offline_dungeon_id = 1149, scene_id = 20132, pos = "Q300317_guide", }, }, ["300308"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q300301_N12554", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["300301"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q300301_N12554", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q300310_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q300311_N1051", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12557, alias = "Npc12557", script = "Actor/Npc/TempNPC", pos = "Q300301_N12557", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["300302"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q300301_N12554", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q300310_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q300311_N1051", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["300303"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q300303_N12554", scene_id = 20132, room_id = 1, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q300310_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q300311_N1051", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["300304"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q300310_N1050", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q300311_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q300304_N1005", scene_id = 20132, room_id = 1, data_index = 3, }, }, }, ["300305"] = { npcs = { { id = 12560, alias = "Npc12560", script = "Actor/Npc/TempNPC", pos = "Q300305_N12560", scene_id = 20132, room_id = 1, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q300310_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q300311_N1051", scene_id = 3, room_id = 0, data_index = 3, }, }, transmit_points = { { point_id = 300305, scene_id = 3, pos = "Q300306_N10000005", }, }, }, ["300306"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q300301_N12554", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q300310_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q300311_N1051", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12557, alias = "Npc12557", script = "Actor/Npc/TempNPC", pos = "Q300301_N12557", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["300307"] = { npcs = { { id = 12587, alias = "Npc12587", script = "Actor/Npc/TempNPC", pos = "Q300307_N12587", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q300310_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q300311_N1051", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["300308"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q300310_N1050", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q300311_N1051", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["300309"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q300309_N12554", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q300310_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q300311_N1051", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12557, alias = "Npc12557", script = "Actor/Npc/TempNPC", pos = "Q300309_N12557", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["300310"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q300310_N12554", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q300310_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12556, alias = "Npc12556", script = "Actor/Npc/TempNPC", pos = "Q300310_N12556", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q300311_N1051", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12561, alias = "Npc12561", script = "Actor/Npc/TempNPC", pos = "Q300310_N12561", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12868, alias = "Npc12868", script = "Actor/Npc/TempNPC", pos = "Q300310_N12868", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12869, alias = "Npc12869", script = "Actor/Npc/TempNPC", pos = "Q300310_N12869", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["300311"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q300311_N1051", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["300312"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q300310_N1050", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q300311_N1051", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["300313"] = { npcs = { { id = 12560, alias = "Npc12560", script = "Actor/Npc/TempNPC", pos = "Q300305_N12560", scene_id = 20132, room_id = 1, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q300310_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q300311_N1051", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["300314"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q300310_N1050", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q300311_N1051", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["300315"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q300310_N1050", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q300311_N1051", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["300316"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q300310_N1050", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q300311_N1051", scene_id = 3, room_id = 0, data_index = 2, }, }, transmit_points = { { point_id = 300316, scene_id = 20132, pos = "Q300315_guide_avatar", }, }, }, ["300317"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q300310_N1050", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q300311_N1051", scene_id = 3, room_id = 0, data_index = 2, }, }, transmit_points = { { point_id = 300317, scene_id = 20132, pos = "Q300316_guide", }, }, }, ["300318"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q300310_N1050", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q300311_N1051", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["300319"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q300301_N12554", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q300310_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q300311_N1051", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["300320"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q300309_N12554", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q300310_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q300311_N1051", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["300321"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q300310_N1050", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q300311_N1051", scene_id = 3, room_id = 0, data_index = 2, }, }, gadgets = { { id = 70290547, alias = "Gadget70290547", pos = "Q300321_Rock01", scene_id = 20132, room_id = 1, data_index = 1, }, { id = 70290548, alias = "Gadget70290548", pos = "Q300321_Rock02", scene_id = 20132, room_id = 1, data_index = 2, }, }, transmit_points = { { point_id = 300321, scene_id = 20132, pos = "Q300317_guide", }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>