-- 任务配置数据开始----------------------------- main_id = 23040 sub_ids = { 2304001, 2304002, 2304003, 2304004, 2304005, 2304006, 2304007, 2304008, 2304009, 2304010, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133308060", "", }, { "133308061", "", }, { "133308070", "", }, { "133308696", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2304002"] = { }, ["2304003"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304004"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304005"] = { }, ["2304006"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304007"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304008"] = { }, ["2304009"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304010"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2304001"] = { }, ["2304002"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304003"] = { }, ["2304004"] = { }, ["2304005"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304006"] = { }, ["2304007"] = { }, ["2304008"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304009"] = { }, ["2304010"] = { npcs = { { id = 4420, alias = "Npc4420", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304010_N4420", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>