-- 任务配置数据开始----------------------------- main_id = 23024 sub_ids = { 2302401, 2302402, 2302405, 2302403, 2302404, 2302406, 2302407, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133302119", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2302401"] = { }, ["2302402"] = { npcs = { { id = 4080, alias = "Npc4080", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23023_GUERGENG", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4079, alias = "Npc4079", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23023_WAERTAN", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2302403"] = { npcs = { { id = 4080, alias = "Npc4080", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23023_GUERGENG", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4079, alias = "Npc4079", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23023_WAERTAN", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2302404"] = { npcs = { { id = 4080, alias = "Npc4080", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23023_GUERGENG", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4079, alias = "Npc4079", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23023_WAERTAN", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2302405"] = { npcs = { { id = 4080, alias = "Npc4080", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23023_GUERGENG", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4079, alias = "Npc4079", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23023_WAERTAN", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2302406"] = { npcs = { { id = 4080, alias = "Npc4080", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23023_GUERGENG", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4079, alias = "Npc4079", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23023_WAERTAN", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2302407"] = { npcs = { { id = 4080, alias = "Npc4080", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23023_GUERGENG", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4079, alias = "Npc4079", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23023_WAERTAN", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2302401"] = { npcs = { { id = 4080, alias = "Npc4080", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23023_GUERGENG", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4079, alias = "Npc4079", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23023_WAERTAN", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2302402"] = { }, ["2302403"] = { }, ["2302404"] = { }, ["2302405"] = { }, ["2302406"] = { }, ["2302407"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>