-- 任务配置数据开始----------------------------- main_id = 23004 sub_ids = { 2300401, 2300402, 2300403, 2300404, 2300414, 2300406, 2300407, 2300408, 2300409, 2300410, 2300411, 2300412, 2300413, 2300416, 2300417, 2300418, 2300419, 2300420, 2300421, 2300422, 2300423, 2300424, 2300425, 2300426, 2300427, 2300428, 2300429, 2300430, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133304114", "", }, { "133304232", "", }, { "133304118", "", }, { "133304369", "", }, { "133304111", "", }, { "133304370", "", }, { "133304116", "", }, { "133304399", "", }, { "133304117", "", }, { "133304115", "", }, { "133304146", "", }, }, QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "120012", }, { "120013", }, { "120014", }, { "120015", }, }, QUEST_EXEC_DEACTIVE_ITEM_GIVING = { { "2300413", }, { "2300419", }, { "2300423", }, { "2300427", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2300401"] = { }, ["2300402"] = { npcs = { { id = 4171, alias = "Npc4171", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300401_N4171", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300403"] = { npcs = { { id = 4171, alias = "Npc4171", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300401_N4171", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300404"] = { npcs = { { id = 4171, alias = "Npc4171", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300401_N4171", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300407"] = { npcs = { { id = 4171, alias = "Npc4171", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300401_N4171", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300409"] = { npcs = { { id = 4171, alias = "Npc4171", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300401_N4171", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300411"] = { npcs = { { id = 4171, alias = "Npc4171", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300401_N4171", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300413"] = { npcs = { { id = 4171, alias = "Npc4171", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300401_N4171", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300414"] = { npcs = { { id = 4171, alias = "Npc4171", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300401_N4171", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300416"] = { npcs = { { id = 4171, alias = "Npc4171", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300401_N4171", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300419"] = { npcs = { { id = 4171, alias = "Npc4171", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300401_N4171", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300423"] = { npcs = { { id = 4171, alias = "Npc4171", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300401_N4171", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300427"] = { npcs = { { id = 4171, alias = "Npc4171", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300401_N4171", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300429"] = { }, ["2300430"] = { npcs = { { id = 4171, alias = "Npc4171", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300401_N4171", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300412"] = { npcs = { { id = 4171, alias = "Npc4171", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300401_N4171", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300410"] = { npcs = { { id = 4171, alias = "Npc4171", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300401_N4171", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300408"] = { npcs = { { id = 4171, alias = "Npc4171", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300401_N4171", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2300401"] = { npcs = { { id = 4171, alias = "Npc4171", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300401_N4171", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300402"] = { }, ["2300403"] = { }, ["2300404"] = { }, ["2300406"] = { }, ["2300407"] = { }, ["2300408"] = { }, ["2300409"] = { }, ["2300410"] = { }, ["2300411"] = { }, ["2300412"] = { }, ["2300413"] = { }, ["2300414"] = { }, ["2300416"] = { }, ["2300417"] = { npcs = { { id = 4171, alias = "Npc4171", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300401_N4171", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300418"] = { }, ["2300419"] = { }, ["2300420"] = { }, ["2300421"] = { npcs = { { id = 4171, alias = "Npc4171", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300401_N4171", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300422"] = { }, ["2300423"] = { }, ["2300424"] = { }, ["2300425"] = { npcs = { { id = 4171, alias = "Npc4171", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300401_N4171", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300426"] = { }, ["2300427"] = { }, ["2300428"] = { }, ["2300429"] = { npcs = { { id = 4171, alias = "Npc4171", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300401_N4171", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300430"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>