-- 任务配置数据开始----------------------------- main_id = 22019 sub_ids = { 2201901, 2201902, 2201903, 2201904, 2201905, 2201906, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133220151", "", }, { "133220152", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2201901"] = { }, ["2201902"] = { npcs = { { id = 3041, alias = "Npc3041", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22015_shanhu", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2201904"] = { npcs = { { id = 3041, alias = "Npc3041", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22015_shanhu", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2201906"] = { npcs = { { id = 3041, alias = "Npc3041", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22015_shanhu", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2201903"] = { npcs = { { id = 3041, alias = "Npc3041", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22015_shanhu", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2201901"] = { npcs = { { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22019Longer", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3046, alias = "Npc3046", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22019tianye", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3047, alias = "Npc3047", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22019anteng", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3041, alias = "Npc3041", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22015_shanhu", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["2201902"] = { npcs = { { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22019Longer", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10339, alias = "Npc10339", script = "Actor/Npc/TempNPC", pos = "Q22019daobaotuanA", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10340, alias = "Npc10340", script = "Actor/Npc/TempNPC", pos = "Q22019daobaotuanB", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3046, alias = "Npc3046", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22019tianye", scene_id = 3, room_id = 0, data_index = 4, }, { id = 3047, alias = "Npc3047", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22019anteng", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12108, alias = "Npc12108", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22019_zuigui", scene_id = 3, room_id = 0, data_index = 6, }, }, }, ["2201903"] = { npcs = { { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22019Longer2", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3046, alias = "Npc3046", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22019tianye", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3047, alias = "Npc3047", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22019anteng", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["2201904"] = { npcs = { { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22019Longer2", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3046, alias = "Npc3046", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22019tianye", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3047, alias = "Npc3047", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22019anteng", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["2201905"] = { npcs = { { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22019Longer3", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3046, alias = "Npc3046", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22019tianye", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3047, alias = "Npc3047", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22019anteng", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3041, alias = "Npc3041", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22015_shanhu", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["2201906"] = { npcs = { { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22019Longer", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3046, alias = "Npc3046", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22019tianye", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3047, alias = "Npc3047", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q22019anteng", scene_id = 3, room_id = 0, data_index = 3, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>