-- 任务配置数据开始----------------------------- main_id = 21027 sub_ids = { 2102701, 2102702, 2102703, 2102704, 2102705, 2102706, 2102707, 2102708, 2102709, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2102701"] = { }, ["2102702"] = { }, ["2102704"] = { }, ["2102705"] = { }, ["2102706"] = { }, ["2102707"] = { npcs = { { id = 2031, alias = "Npc2031", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2102701_N2031", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2102701"] = { npcs = { { id = 2031, alias = "Npc2031", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2100001_N2031_310701492", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2102702"] = { npcs = { { id = 2031, alias = "Npc2031", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2100001_N2031_310701492", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2045, alias = "Npc2045", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2102703_N2045", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2102703"] = { npcs = { { id = 2031, alias = "Npc2031", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2102704_N2031", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2045, alias = "Npc2045", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2102703_N2045", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2102704"] = { npcs = { { id = 2031, alias = "Npc2031", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2102701_N2031", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2102705"] = { npcs = { { id = 2031, alias = "Npc2031", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2102701_N2031", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2102706"] = { npcs = { { id = 2031, alias = "Npc2031", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2102701_N2031", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2102707"] = { }, ["2102708"] = { }, ["2102709"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>