-- 任务配置数据开始----------------------------- main_id = 2014 sub_ids = { 201401, 201402, 201403, 201404, 201405, 201406, 201407, 201408, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["201401"] = { }, ["201405"] = { npcs = { { id = 1037, alias = "Npc1037", script = "Actor/Npc/TempNPC", pos = "Q201006Xinhai", scene_id = 3, room_id = 0, data_index = 1, }, }, avatar = { offline_dungeon_id = 0, scene_id = 3, pos = "Q201402Player", }, }, ["201406"] = { npcs = { { id = 1037, alias = "Npc1037", script = "Actor/Npc/TempNPC", pos = "Q201006Xinhai", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["201407"] = { npcs = { { id = 1037, alias = "Npc1037", script = "Actor/Npc/TempNPC", pos = "Q201006Xinhai", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1039, alias = "Npc1039", script = "Actor/Npc/TempNPC", pos = "Q201006Dajiu", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["201401"] = { npcs = { { id = 1037, alias = "Npc1037", script = "Actor/Npc/TempNPC", pos = "Q201006Xinhai", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["201402"] = { npcs = { { id = 1037, alias = "Npc1037", script = "Actor/Npc/TempNPC", pos = "Q201006Xinhai", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["201403"] = { npcs = { { id = 1037, alias = "Npc1037", script = "Actor/Npc/TempNPC", pos = "Q201006Xinhai", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["201404"] = { npcs = { { id = 1037, alias = "Npc1037", script = "Actor/Npc/TempNPC", pos = "Q201006Xinhai", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["201405"] = { npcs = { { id = 12071, alias = "Npc12071", script = "Actor/Npc/TempNPC", pos = "Q201403Target", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["201406"] = { npcs = { { id = 12071, alias = "Npc12071", script = "Actor/Npc/TempNPC", pos = "Q201407Zheping", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1039, alias = "Npc1039", script = "Actor/Npc/TempNPC", pos = "Q201006Dajiu", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["201407"] = { npcs = { { id = 12072, alias = "Npc12072", script = "Actor/Npc/TempNPC", pos = "Q201407Zheping", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3146, alias = "Npc3146", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q201407Zheping", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["201408"] = { npcs = { { id = 1037, alias = "Npc1037", script = "Actor/Npc/TempNPC", pos = "Q201006Xinhai", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12072, alias = "Npc12072", script = "Actor/Npc/TempNPC", pos = "Q201407Zheping", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3146, alias = "Npc3146", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q201407Zheping", scene_id = 3, room_id = 0, data_index = 3, }, }, gadgets = { { id = 70710504, alias = "Gadget70710504", pos = "Q201011_Xieyan", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>