-- 任务配置 -- 父任务id main_id = 20101 sub_ids = { q2010101 = 2010101, q2010102 = 2010102, q2010103 = 2010103, q2010104 = 2010104, q2010105 = 2010105, q2010106 = 2010106, q2010107 = 2010107, q2010108 = 2010108, q2010109 = 2010109, q2010110 = 2010110, q2010111 = 2010111, q2010112 = 2010112, } rewind_data = {} rewind_data["2010101"] = { } rewind_data["2010102"] = { } quest_data = {} quest_data["2010103"] = { npcs = { { id = 1501, alias = "ScaredNPC", script = "Actor/Npc/TempNPC", pos = "NPC_Scared", data_index = 0, scene_id = 20023, room_id = 0, }, } } quest_data["2010141"] = { npcs = { { id = 1503, alias = "GuardNPC", script = "Actor/Npc/TempNPC", pos = "Guard101", data_index = 0, scene_id = 20023, room_id = 0, }, { id = 1504, alias = "GuardNPC201", script = "Actor/Npc/TempNPC", pos = "Guard201", data_index = 0, scene_id = 20023, room_id = 0, }, } } quest_data["2010143"] = { gadgets = { { id = 70300040, pos = "ViolinQuest", alias = "Harp", scene_id = 20023, room_id = 0, }, } } quest_data["2010151"] = { npcs = { { id = 1009, alias = "Diluc", script = "Actor/Quest/Q376/Diluc", pos = "NPC_Diluc", data_index = 0, scene_id = 20023, room_id = 0, }, } } quest_data["2010152"] = { gadgets = { { id = 70700016, pos = "ViolinInter", alias = "Harp0", scene_id = 20023, room_id = 0, }, { id = 70900201, pos = "ViolinTarget", alias = "Goal01", scene_id = 20023, room_id = 0, }, { id = 70300040, pos = "ViolinQuest", alias = "Harp", scene_id = 20023, room_id = 0, }, } }