-- 任务配置数据开始----------------------------- main_id = 2006 sub_ids = { 200601, 200602, 200603, 200608, 200609, 200604, 200605, 200606, 200607, 200610, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["200601"] = { }, ["200602"] = { npcs = { { id = 3031, alias = "Npc3031", script = "Actor/Npc/TempNPC", pos = "Q200601mass1", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12005, alias = "Npc12005", script = "Actor/Npc/TempNPC", pos = "Q200602mass1", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["200603"] = { npcs = { { id = 12005, alias = "Npc12005", script = "Actor/Npc/TempNPC", pos = "Q200602mass1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["200604"] = { }, ["200605"] = { npcs = { { id = 12006, alias = "Npc12006", script = "Actor/Npc/TempNPC", pos = "Q200605mass1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["200606"] = { }, ["200607"] = { }, ["200608"] = { }, ["200609"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["200601"] = { npcs = { { id = 3034, alias = "Npc3034", script = "Actor/Npc/TempNPC", pos = "Q200601syr3", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3031, alias = "Npc3031", script = "Actor/Npc/TempNPC", pos = "Q200601mass1", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12005, alias = "Npc12005", script = "Actor/Npc/TempNPC", pos = "Q200602mass1", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["200602"] = { npcs = { { id = 12005, alias = "Npc12005", script = "Actor/Npc/TempNPC", pos = "Q200602mass1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["200603"] = { npcs = { { id = 12005, alias = "Npc12005", script = "Actor/Npc/TempNPC", pos = "Q200602mass1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12006, alias = "Npc12006", script = "Actor/Npc/TempNPC", pos = "Q200605mass1", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["200604"] = { npcs = { { id = 12006, alias = "Npc12006", script = "Actor/Npc/TempNPC", pos = "Q200605mass1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12005, alias = "Npc12005", script = "Actor/Npc/TempNPC", pos = "Q200602mass1", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["200605"] = { npcs = { { id = 12006, alias = "Npc12006", script = "Actor/Npc/TempNPC", pos = "Q200605mass1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12005, alias = "Npc12005", script = "Actor/Npc/TempNPC", pos = "Q200602mass1", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["200606"] = { npcs = { { id = 12007, alias = "Npc12007", script = "Actor/Npc/TempNPC", pos = "Q200606wunv", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q200606paimon", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["200607"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q200607paimon", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q200607bachong", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["200608"] = { npcs = { { id = 12006, alias = "Npc12006", script = "Actor/Npc/TempNPC", pos = "Q200605mass1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12005, alias = "Npc12005", script = "Actor/Npc/TempNPC", pos = "Q200602mass1", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["200609"] = { npcs = { { id = 12006, alias = "Npc12006", script = "Actor/Npc/TempNPC", pos = "Q200605mass1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12005, alias = "Npc12005", script = "Actor/Npc/TempNPC", pos = "Q200602mass1", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["200610"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>