-- 任务配置数据开始----------------------------- main_id = 2001 sub_ids = { 200101, 200102, 200114, 200103, 200104, 200105, 200106, 200107, 200108, 200109, 200110, 200111, 200112, 200113, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["200101"] = { }, ["200103"] = { npcs = { { id = 1031, alias = "Npc1031", script = "Actor/Npc/TempNPC", pos = "Q200103Beidou", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q200103Kazuha", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["200104"] = { }, ["200106"] = { npcs = { { id = 1031, alias = "Npc1031", script = "Actor/Npc/TempNPC", pos = "Q200103Beidou", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q200103Kazuha", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10413, alias = "Npc10413", script = "Actor/Npc/TempNPC", pos = "Q200106Heima", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["200107"] = { }, ["200108"] = { npcs = { { id = 1031, alias = "Npc1031", script = "Actor/Npc/TempNPC", pos = "Q200103Beidou", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q200103Kazuha", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["200109"] = { npcs = { { id = 1031, alias = "Npc1031", script = "Actor/Npc/TempNPC", pos = "Q200103Beidou", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q200103Kazuha", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["200110"] = { npcs = { { id = 1031, alias = "Npc1031", script = "Actor/Npc/TempNPC", pos = "Q200103Beidou", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["200111"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q200111Kazuha", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["200113"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q200111Kazuha", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["200101"] = { npcs = { { id = 1031, alias = "Npc1031", script = "Actor/Npc/TempNPC", pos = "Q200103Beidou", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q200103Kazuha", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10419, alias = "Npc10419", script = "Actor/Npc/TempNPC", pos = "Q200112Target", scene_id = 3, room_id = 0, data_index = 3, }, { id = 10420, alias = "Npc10420", script = "Actor/Npc/TempNPC", pos = "Q200112Target", scene_id = 3, room_id = 0, data_index = 4, }, { id = 10421, alias = "Npc10421", script = "Actor/Npc/TempNPC", pos = "Q200112Target", scene_id = 3, room_id = 0, data_index = 5, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q2000102Player", }, }, }, ["200102"] = { npcs = { { id = 1031, alias = "Npc1031", script = "Actor/Npc/TempNPC", pos = "Q200103Beidou", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q200103Kazuha", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["200103"] = { }, ["200104"] = { npcs = { { id = 1031, alias = "Npc1031", script = "Actor/Npc/TempNPC", pos = "Q200103BeidouT", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q200103KazuhaT", scene_id = 3, room_id = 0, data_index = 2, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q2000102Player", }, }, }, ["200105"] = { npcs = { { id = 1031, alias = "Npc1031", script = "Actor/Npc/TempNPC", pos = "Q200103Beidou", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q200103Kazuha", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10413, alias = "Npc10413", script = "Actor/Npc/TempNPC", pos = "Q200106Heima", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["200106"] = { }, ["200107"] = { npcs = { { id = 1031, alias = "Npc1031", script = "Actor/Npc/TempNPC", pos = "Q200103BeidouT", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q200103KazuhaT", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["200108"] = { }, ["200109"] = { }, ["200110"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q200111Kazuha", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["200111"] = { }, ["200112"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q200111Kazuha", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["200113"] = { transmit_points = { { point_id = 1, scene_id = 3, pos = "Q2002BattleTrans", }, }, }, ["200114"] = { npcs = { { id = 1031, alias = "Npc1031", script = "Actor/Npc/TempNPC", pos = "Q200103Beidou", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q200103Kazuha", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>