-- 任务配置数据开始----------------------------- main_id = 20003 sub_ids = { 2000301, 2000302, 2000303, 2000304, 2000306, 2000307, 2000308, 2000305, 2000309, 2000310, 2000311, 2000312, 2000313, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2000301"] = { }, ["2000302"] = { npcs = { { id = 1606, alias = "Npc1606", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20003_Gede", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2000304"] = { npcs = { { id = 1606, alias = "Npc1606", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20003_Gede", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2000305"] = { npcs = { { id = 1606, alias = "Npc1606", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20003_Gede", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2000309"] = { npcs = { { id = 1606, alias = "Npc1606", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20003_Gede", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2000310"] = { npcs = { { id = 1606, alias = "Npc1606", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20003_Gede", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2000311"] = { npcs = { { id = 1606, alias = "Npc1606", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20003_Gede", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2000312"] = { npcs = { { id = 1606, alias = "Npc1606", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20003_Gede", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2000313"] = { npcs = { { id = 1606, alias = "Npc1606", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20003_Gede", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2000301"] = { npcs = { { id = 1606, alias = "Npc1606", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20003_Gede", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2000302"] = { }, ["2000303"] = { }, ["2000304"] = { }, ["2000305"] = { npcs = { { id = 10099, alias = "Npc10099", script = "Actor/Npc/TempNPC", pos = "Q20003_MagicLabor", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2000306"] = { npcs = { { id = 10099, alias = "Npc10099", script = "Actor/Npc/TempNPC", pos = "Q20003_MagicLabor", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2000307"] = { npcs = { { id = 10099, alias = "Npc10099", script = "Actor/Npc/TempNPC", pos = "Q20003_MagicLabor", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2000308"] = { npcs = { { id = 10099, alias = "Npc10099", script = "Actor/Npc/TempNPC", pos = "Q20003_MagicLabor", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2000309"] = { npcs = { { id = 12402, alias = "Npc12402", script = "Actor/Npc/TempNPC", pos = "Q2000309_guide", scene_id = 1004, room_id = 1, data_index = 1, }, }, }, ["2000310"] = { npcs = { { id = 1648, alias = "Npc1648", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7000708Vlag", scene_id = 1004, room_id = 1, data_index = 1, }, }, }, ["2000311"] = { npcs = { { id = 1419, alias = "Npc1419", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q10121_Sara", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2000312"] = { npcs = { { id = 1512, alias = "NPC1512", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2000312_N1512", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2000313"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>