-- 任务配置 -- 父任务id main_id = 20001 sub_ids = { 2000101, 2000102, 2000103, 2000104, } ---存放断线重连生成内容,和questdata配的存档点对应 rewind_data = {} rewind_data["2000104"] = { npcs = { { id = 140301, alias = "Npc140301", script = "Actor/Npc/TempNPC", pos = "EventTest01", scene_id = 3, } } } rewind_data["2000101"] = { npcs = { { id = 140301, alias = "Npc140301", script = "Actor/Npc/TempNPC", pos = "EventTest01", scene_id = 3, } } } rewind_data["2000102"] = { npcs = { { id = 140301, alias = "Npc140301", script = "Actor/Npc/TempNPC", pos = "EventTest01", scene_id = 3, } } } rewind_data["2000103"] = { npcs = { { id = 140301, alias = "Npc140301", script = "Actor/Npc/TempNPC", pos = "EventTest01", scene_id = 3, } } } quest_data = {} quest_data["2000104"] = { npcs = { { alias = "Npc140301", script = "Actor/Npc/TempNPC", id = 140301, pos = "EventTest01", scene_id = 3, room_id = 0, data_index = 0, } } } quest_data["2000101"] = { npcs = { { alias = "Npc140301", script = "Actor/Npc/TempNPC", id = 140301, pos = "EventTest01", scene_id = 3, room_id = 0, data_index = 0, } } } quest_data["2000102"] = { npcs = { { alias = "Npc140301", script = "Actor/Npc/TempNPC", id = 140301, pos = "EventTest01", scene_id = 3, room_id = 0, data_index = 0, } } } quest_data["2000103"] = { npcs = { { alias = "Npc140301", script = "Actor/Npc/TempNPC", id = 140301, pos = "EventTest01", scene_id = 3, room_id = 0, data_index = 0, } } } cancel_action = { CLIENT = {}, SERVER = { QUEST_EXEC_REFRESH_GROUP_SUITE = { {"3","133003469,2"}, }, }, }