-- 任务配置数据开始----------------------------- main_id = 19061 sub_ids = { 1906102, 1906103, 1906104, 1906105, 1906106, 1906107, 1906111, 1906108, 1906109, 1906110, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { QUEST_EXEC_REFRESH_GROUP_SUITE = { { "3", "133004442,1", }, }, QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133001566", "", }, }, }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_REFRESH_GROUP_SUITE = { { "3", "133004442,1", }, { "3", "133003787,1", }, }, QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133001566", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1906102"] = { npcs = { { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19061NoelStart", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1906103"] = { npcs = { { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19061NoelStart", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1906105"] = { }, ["1906106"] = { npcs = { { id = 11001, alias = "Npc11001", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q19062LiarStart", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19062NoelWalkRoute5", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1906108"] = { npcs = { { id = 11001, alias = "Npc11001", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q19062LiarStart", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19062NoelRunRoute3", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1906109"] = { npcs = { { id = 11001, alias = "Npc11001", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q19062LiarStart", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19062NoelRunRoute3", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1906110"] = { npcs = { { id = 11001, alias = "Npc11001", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q19062LiarStart", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19062NoelRunRoute3", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1906111"] = { npcs = { { id = 11001, alias = "Npc11001", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q19062LiarStart", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19062NoelRunRoute3", scene_id = 3, room_id = 0, data_index = 4, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1906102"] = { npcs = { { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19061NoelStart", scene_id = 3, room_id = 0, data_index = 1, }, { id = 11001, alias = "Npc11001", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q19062LiarStart", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1906103"] = { npcs = { { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19061NoelStart", scene_id = 3, room_id = 0, data_index = 1, }, { id = 11001, alias = "Npc11001", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q19062LiarStart", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1906104"] = { npcs = { { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19061NoelStart", scene_id = 3, room_id = 0, data_index = 1, }, { id = 11001, alias = "Npc11001", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q19062LiarStart", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1906105"] = { npcs = { { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19061NoelStart", scene_id = 3, room_id = 0, data_index = 1, }, { id = 11001, alias = "Npc11001", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q19062LiarStart", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1906106"] = { npcs = { { id = 11001, alias = "Npc11001", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q19062LiarStart", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19062NoelWalkRoute5", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1906107"] = { npcs = { { id = 11001, alias = "Npc11001", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q19062LiarStart", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19062NoelWalkRoute5", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1906108"] = { npcs = { { id = 11001, alias = "Npc11001", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q19062LiarStart", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19062NoelRunRoute3", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1906109"] = { npcs = { { id = 11001, alias = "Npc11001", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q19062LiarStart", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19062NoelRunRoute3", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1906110"] = { npcs = { { id = 11001, alias = "Npc11001", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q19062LiarStart", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19062NoelRunRoute3", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1906111"] = { npcs = { { id = 11001, alias = "Npc11001", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q19062LiarStart", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19062NoelRunRoute3", scene_id = 3, room_id = 0, data_index = 4, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>