-- 任务配置数据开始----------------------------- main_id = 19050 sub_ids = { 1905001, 1905002, 1905003, 1905004, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133113006", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1905001"] = { }, ["1905002"] = { }, ["1905003"] = { }, ["1905004"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1905001"] = { npcs = { { id = 506, alias = "Coop_Beidou", script = "Actor/Npc/TempNPC", pos = "COOP10240101Beidou01", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2433, alias = "Npc2433", script = "Actor/Npc/NpcFSMBehaviour", pos = "COOP10240101YanHuiStand01", scene_id = 3, room_id = 0, data_index = 2, }, { id = 2434, alias = "Npc2434", script = "Actor/Npc/NpcFSMBehaviour", pos = "COOP10240101Huixing01", scene_id = 3, room_id = 0, data_index = 3, }, { id = 2440, alias = "Npc2440", script = "Actor/Npc/NpcFSMBehaviour", pos = "COOP10240101Juza01", scene_id = 3, room_id = 0, data_index = 4, }, { id = 2437, alias = "Npc2437", script = "Actor/Npc/NpcFSMBehaviour", pos = "COOP10240101XuLiushi01", scene_id = 3, room_id = 0, data_index = 5, }, { id = 2439, alias = "Npc2439", script = "Actor/Npc/NpcFSMBehaviour", pos = "COOP10240101YanHuiStand04", scene_id = 3, room_id = 0, data_index = 6, }, { id = 1031, alias = "Npc1031", script = "Actor/Npc/TempNPC", pos = "COOP10240101Beidou01", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["1905002"] = { npcs = { { id = 506, alias = "Coop_Beidou", script = "Actor/Npc/TempNPC", pos = "COOP10240101Beidou01", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1031, alias = "Npc1031", script = "Actor/Npc/TempNPC", pos = "COOP10240101Beidou01", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1905003"] = { npcs = { { id = 506, alias = "Coop_Beidou", script = "Actor/Npc/TempNPC", pos = "COOP10240101Beidou02", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2433, alias = "Npc2433", script = "Actor/Npc/NpcFSMBehaviour", pos = "COOP10240101Juza02", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1031, alias = "Npc1031", script = "Actor/Npc/TempNPC", pos = "COOP10240101Beidou02", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1905004"] = { npcs = { { id = 506, alias = "Coop_Beidou", script = "Actor/Npc/TempNPC", pos = "COOP10240101Beidou12", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1031, alias = "Npc1031", script = "Actor/Npc/TempNPC", pos = "COOP10240101Beidou12", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>