-- 任务配置数据开始----------------------------- main_id = 13002 sub_ids = { 1300201, 1300202, 1300203, 1300204, 1300212, 1300216, 1300205, 1300206, 1300207, 1300208, 1300209, 1300210, 1300215, 1300211, 1300213, 1300214, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1300201"] = { }, ["1300202"] = { }, ["1300203"] = { }, ["1300204"] = { }, ["1300205"] = { }, ["1300206"] = { }, ["1300207"] = { npcs = { { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1300205_N12603", scene_id = 20149, room_id = 0, data_index = 1, }, }, }, ["1300208"] = { npcs = { { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1300205_N12603", scene_id = 20149, room_id = 0, data_index = 1, }, }, }, ["1300209"] = { npcs = { { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1300205_N12603", scene_id = 20149, room_id = 0, data_index = 1, }, }, }, ["1300210"] = { npcs = { { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1300205_N12603", scene_id = 20149, room_id = 0, data_index = 1, }, }, }, ["1300211"] = { }, ["1300213"] = { npcs = { { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1300211_N12603", scene_id = 20149, room_id = 0, data_index = 1, }, }, }, ["1300214"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300214_N1050", scene_id = 20149, room_id = 0, data_index = 1, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1300211_N12603", scene_id = 20149, room_id = 0, data_index = 2, }, { id = 12665, alias = "Npc12665", script = "Actor/Npc/TempNPC", pos = "Q1300205_N1050", scene_id = 20149, room_id = 0, data_index = 3, }, }, }, ["1300216"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1300201"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300201_N1050", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1300202"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300201_N1050", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1300203"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300205_N1050", scene_id = 20149, room_id = 0, data_index = 1, }, }, }, ["1300204"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300205_N1050", scene_id = 20149, room_id = 0, data_index = 1, }, { id = 12615, alias = "Npc12615", script = "Actor/Npc/TempNPC", pos = "Q1300204_N12615", scene_id = 20149, room_id = 0, data_index = 2, }, }, }, ["1300205"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300205_N1050", scene_id = 20149, room_id = 0, data_index = 1, }, }, }, ["1300206"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300206_N1050", scene_id = 20149, room_id = 0, data_index = 1, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1300205_N12603", scene_id = 20149, room_id = 0, data_index = 2, }, }, }, ["1300207"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300207_N1050", scene_id = 20149, room_id = 0, data_index = 1, }, }, }, ["1300208"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300208_N1050", scene_id = 20149, room_id = 0, data_index = 1, }, }, }, ["1300209"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300210_N1050", scene_id = 20149, room_id = 0, data_index = 1, }, }, }, ["1300210"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300210_N1050", scene_id = 20149, room_id = 0, data_index = 1, }, }, }, ["1300211"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300211_N1050", scene_id = 20149, room_id = 0, data_index = 1, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1300211_N12603", scene_id = 20149, room_id = 0, data_index = 2, }, }, }, ["1300212"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300214_N1050", scene_id = 20149, room_id = 0, data_index = 1, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1300205_N12603", scene_id = 20149, room_id = 0, data_index = 2, }, }, }, ["1300213"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300213_N1050", scene_id = 20149, room_id = 0, data_index = 1, }, { id = 12665, alias = "Npc12665", script = "Actor/Npc/TempNPC", pos = "Q1300205_N1050", scene_id = 20149, room_id = 0, data_index = 2, }, }, }, ["1300214"] = { }, ["1300215"] = { }, ["1300216"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300214_N1050", scene_id = 20149, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>