-- 任务配置数据开始----------------------------- main_id = 12042 sub_ids = { 1204201, 1204202, 1204203, 1204204, 1204205, 1204211, 1204206, 1204207, 1204208, 1204210, 1204209, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133220740", "0", }, }, }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1204201"] = { }, ["1204203"] = { }, ["1204206"] = { }, ["1204207"] = { }, ["1204208"] = { }, ["1204209"] = { npcs = { { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q1204209_T1204205_N1034", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "Q1204209_N1036", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1204211"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1204201"] = { npcs = { { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q1204201_guide_N1034", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3109, alias = "Npc3109", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1204209_N3109", scene_id = 3, room_id = 0, data_index = 2, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q1204201_Transmit1", }, }, }, ["1204202"] = { npcs = { { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q1204201_guide_N1034", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3109, alias = "Npc3109", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1204209_N3109", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1204203"] = { npcs = { { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q1204201_guide_N1034", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "Q1204209_N1036", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3109, alias = "Npc3109", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1204209_N3109", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1204204"] = { npcs = { { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q1204204_N1034", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "Q1204209_N1036", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3109, alias = "Npc3109", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1204209_N3109", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1204205"] = { npcs = { { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q1204204_N1034", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "Q1204209_N1036", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3109, alias = "Npc3109", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1204209_N3109", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1204206"] = { npcs = { { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q1204201_guide_N1034", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "Q1204206_N1036", scene_id = 20122, room_id = 0, data_index = 2, }, { id = 3109, alias = "Npc3109", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1204209_N3109", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12379, alias = "Npc12379", script = "Actor/Npc/TempNPC", pos = "T1204203_T1204204_T1204105_T1204106_N12379", scene_id = 20122, room_id = 0, data_index = 4, }, { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "T1204203_T1204204_T1204105_T1204106_N12379", scene_id = 20122, room_id = 0, data_index = 5, }, }, }, ["1204207"] = { npcs = { { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q1204201_guide_N1034", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "Q1204206_N1036", scene_id = 20122, room_id = 0, data_index = 2, }, { id = 3109, alias = "Npc3109", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1204209_N3109", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1204208"] = { npcs = { { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q1204201_guide_N1034", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "Q1204208_N1036", scene_id = 20122, room_id = 0, data_index = 2, }, { id = 3109, alias = "Npc3109", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1204209_N3109", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12379, alias = "Npc12379", script = "Actor/Npc/TempNPC", pos = "T1204203_T1204204_T1204105_T1204106_N12379", scene_id = 20122, room_id = 0, data_index = 4, }, { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "T1204203_T1204204_T1204105_T1204106_N12379", scene_id = 20122, room_id = 0, data_index = 5, }, }, }, ["1204209"] = { npcs = { { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q1204209_T1204205_N1034", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "Q1204209_N1036", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3109, alias = "Npc3109", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1204209_N3109", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1204210"] = { npcs = { { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q1204201_guide_N1034", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "Q1204209_N1036", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3109, alias = "Npc3109", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1204209_N3109", scene_id = 3, room_id = 0, data_index = 3, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q1204209_N10000005", }, }, }, ["1204211"] = { npcs = { { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q1204201_guide_N1034", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "Q1204206_N1036", scene_id = 20122, room_id = 0, data_index = 2, }, { id = 3109, alias = "Npc3109", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1204209_N3109", scene_id = 3, room_id = 0, data_index = 3, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>