-- 任务配置数据开始----------------------------- main_id = 12020 sub_ids = { 1202001, 1202009, 1202002, 1202003, 1202004, 1202005, 1202006, 1202007, 1202008, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1202001"] = { }, ["1202003"] = { }, ["1202004"] = { }, ["1202005"] = { npcs = { { id = 12059, alias = "Npc12059", script = "Actor/Npc/TempNPC", pos = "Q12020_shibingA", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1202006"] = { npcs = { { id = 12059, alias = "Npc12059", script = "Actor/Npc/TempNPC", pos = "Q12020_shibingA", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12060, alias = "Npc12060", script = "Actor/Npc/TempNPC", pos = "Q12020_shibingB", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1202007"] = { npcs = { { id = 12059, alias = "Npc12059", script = "Actor/Npc/TempNPC", pos = "Q12020_shibingA", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12060, alias = "Npc12060", script = "Actor/Npc/TempNPC", pos = "Q12020_shibingB", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12061, alias = "Npc12061", script = "Actor/Npc/TempNPC", pos = "Q12020_shibingC", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12095, alias = "Npc12095", script = "Actor/Npc/TempNPC", pos = "Q12020_shibingE", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1202009"] = { npcs = { { id = 1039, alias = "Npc1039", script = "Actor/Npc/TempNPC", pos = "Q12020_wulang", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12097, alias = "Npc12097", script = "Actor/Npc/TempNPC", pos = "Q12020_zuqingA", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1202008"] = { npcs = { { id = 12062, alias = "Npc12062", script = "Actor/Npc/TempNPC", pos = "Q12020_shangren", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3140, alias = "Npc3140", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12020_shibingD", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1202001"] = { npcs = { { id = 1039, alias = "Npc1039", script = "Actor/Npc/TempNPC", pos = "Q12020_wulang", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12097, alias = "Npc12097", script = "Actor/Npc/TempNPC", pos = "Q12020_zuqingA", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12098, alias = "Npc12098", script = "Actor/Npc/TempNPC", pos = "Q12020_zuqingB", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1202002"] = { }, ["1202003"] = { npcs = { { id = 1039, alias = "Npc1039", script = "Actor/Npc/TempNPC", pos = "Q12020_wulang", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12097, alias = "Npc12097", script = "Actor/Npc/TempNPC", pos = "Q12020_zuqingA", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12098, alias = "Npc12098", script = "Actor/Npc/TempNPC", pos = "Q12020_zuqingB", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1202004"] = { npcs = { { id = 12059, alias = "Npc12059", script = "Actor/Npc/TempNPC", pos = "Q12020_shibingA", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3140, alias = "Npc3140", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12020_shibingD", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3135, alias = "Npc3135", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12020_shibingD", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1202005"] = { npcs = { { id = 12060, alias = "Npc12060", script = "Actor/Npc/TempNPC", pos = "Q12020_shibingB", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3140, alias = "Npc3140", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12020_shibingD", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3135, alias = "Npc3135", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12020_shibingD", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1202006"] = { npcs = { { id = 12061, alias = "Npc12061", script = "Actor/Npc/TempNPC", pos = "Q12020_shibingC", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12095, alias = "Npc12095", script = "Actor/Npc/TempNPC", pos = "Q12020_shibingE", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3140, alias = "Npc3140", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12020_shibingD", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3135, alias = "Npc3135", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12020_shibingD", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1202007"] = { npcs = { { id = 1037, alias = "Npc1037", script = "Actor/Npc/TempNPC", pos = "Q12020_xinhai", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12062, alias = "Npc12062", script = "Actor/Npc/TempNPC", pos = "Q12020_shangren", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12096, alias = "Npc12096", script = "Actor/Npc/TempNPC", pos = "Q12020_shibingF", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3140, alias = "Npc3140", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12020_shibingD", scene_id = 3, room_id = 0, data_index = 4, }, { id = 3135, alias = "Npc3135", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12020_shibingD", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1202008"] = { npcs = { { id = 1037, alias = "Npc1037", script = "Actor/Npc/TempNPC", pos = "Q12020_xinhai", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12059, alias = "Npc12059", script = "Actor/Npc/TempNPC", pos = "Q12020_shibingA", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12060, alias = "Npc12060", script = "Actor/Npc/TempNPC", pos = "Q12020_shibingB", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12061, alias = "Npc12061", script = "Actor/Npc/TempNPC", pos = "Q12020_shibingC", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12095, alias = "Npc12095", script = "Actor/Npc/TempNPC", pos = "Q12020_shibingE", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12096, alias = "Npc12096", script = "Actor/Npc/TempNPC", pos = "Q12020_shibingF", scene_id = 3, room_id = 0, data_index = 6, }, { id = 3135, alias = "Npc3135", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12020_shibingD", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["1202009"] = { npcs = { { id = 12098, alias = "Npc12098", script = "Actor/Npc/TempNPC", pos = "Q12020_zuqingB", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>