-- 任务配置数据开始----------------------------- main_id = 12006 sub_ids = { 1200601, 1200602, 1200603, 1200607, 1200608, 1200606, 1200605, 1200604, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1200601"] = { npcs = { { id = 3044, alias = "Npc3044", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1200601FoodOwner", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1200602"] = { npcs = { { id = 3006, alias = "Npc3006", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1200501Mio", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3044, alias = "Npc3044", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1200601FoodOwner", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1200603"] = { npcs = { { id = 3006, alias = "Npc3006", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1200501Mio", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3044, alias = "Npc3044", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1200601FoodOwner", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q1200602FoodAyakaCook", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1200604"] = { npcs = { { id = 3006, alias = "Npc3006", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1200501Mio", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3044, alias = "Npc3044", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1200601FoodOwner", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1200605"] = { }, ["1200606"] = { npcs = { { id = 3006, alias = "Npc3006", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1200501Mio", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3044, alias = "Npc3044", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1200601FoodOwner", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1200601"] = { npcs = { { id = 3006, alias = "Npc3006", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1200501Mio", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3044, alias = "Npc3044", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1200601FoodOwner", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q1200601FoodAyakaSit", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q1200602FoodAyakaCook", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1200602"] = { npcs = { { id = 3006, alias = "Npc3006", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1200501Mio", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3044, alias = "Npc3044", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1200601FoodOwner", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q1200601FoodAyakaSit", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q1200602FoodAyakaCook", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1200603"] = { npcs = { { id = 3006, alias = "Npc3006", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1200501Mio", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3044, alias = "Npc3044", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1200601FoodOwner", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q1200601FoodAyakaSit", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q1200602FoodAyakaCook", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1200604"] = { npcs = { { id = 3006, alias = "Npc3006", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1200501Mio", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3044, alias = "Npc3044", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1200601FoodOwner", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q1200601FoodAyakaSit", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q1200602FoodAyakaCook", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1200605"] = { npcs = { { id = 3006, alias = "Npc3006", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1200501Mio", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3044, alias = "Npc3044", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1200601FoodOwner", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q1200601FoodAyakaSit", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q1200602FoodAyakaCook", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1200606"] = { npcs = { { id = 3006, alias = "Npc3006", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1200501Mio", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3044, alias = "Npc3044", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1200601FoodOwner", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q1200601FoodAyakaSit", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q1200602FoodAyakaCook", scene_id = 3, room_id = 0, data_index = 4, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>