-- 任务配置数据开始----------------------------- main_id = 11111 sub_ids = { 1111101, 1111102, 1111104, 1111105, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1111101"] = { }, ["1111102"] = { }, ["1111104"] = { }, ["1111105"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1111101"] = { npcs = { { id = 10343, alias = "Npc10343", script = "Actor/Npc/TempNPC", pos = "Q11111_Laomeng_Wangshengtang_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10348, alias = "Npc10348", script = "Actor/Npc/TempNPC", pos = "Q11110_Congzi_Pos", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1021, alias = "Npc1021", script = "Actor/Npc/TempNPC", pos = "Q11111_Hutao_Wangshengtang_Pos", scene_id = 3, room_id = 0, data_index = 3, }, { id = 10345, alias = "Npc10345", script = "Actor/Npc/TempNPC", pos = "Q11110_SteerTo2_Wangshengtang_Pos", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1111102"] = { npcs = { { id = 10345, alias = "Npc10345", script = "Actor/Npc/TempNPC", pos = "Q11110_SteerTo2_Wangshengtang_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10365, alias = "Npc10365", script = "Actor/Npc/TempNPC", pos = "Q11111_DefensePlay_Pos", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10366, alias = "Npc10366", script = "Actor/Npc/TempNPC", pos = "Q11111_Hutao_Defense_Pos_1", scene_id = 3, room_id = 0, data_index = 3, }, { id = 10343, alias = "Npc10343", script = "Actor/Npc/TempNPC", pos = "Q11110_SteerTo1_Wangshengtang_Pos", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1021, alias = "Npc1021", script = "Actor/Npc/TempNPC", pos = "Q11111_Hutao_Defense_Pos_1", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1111104"] = { npcs = { { id = 1021, alias = "Npc1021", script = "Actor/Npc/TempNPC", pos = "Q11111_Hutao_Defense_Pos_2", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10343, alias = "Npc10343", script = "Actor/Npc/TempNPC", pos = "Q11111_Hutao_Defense_Pos_2", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10345, alias = "Npc10345", script = "Actor/Npc/TempNPC", pos = "Q11111_Hutao_Defense_Pos_2", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1111105"] = { npcs = { { id = 1021, alias = "Npc1021", script = "Actor/Npc/TempNPC", pos = "Q11111_Hutao_Defense_Pos_2", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10343, alias = "Npc10343", script = "Actor/Npc/TempNPC", pos = "Q11111_Hutao_Defense_Pos_2", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10345, alias = "Npc10345", script = "Actor/Npc/TempNPC", pos = "Q11111_Hutao_Defense_Pos_2", scene_id = 3, room_id = 0, data_index = 3, }, { id = 10344, alias = "Npc10344", script = "Actor/Npc/TempNPC", pos = "Q11111_Hutao_Defense_Pos_2", scene_id = 3, room_id = 0, data_index = 4, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>